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path: root/modules/gdscript/gd_script.h
AgeCommit message (Expand)Author
2016-06-01Ability to reload scripts on running gameJuan Linietsky
2016-05-31Some cleanup to GDScriptJuan Linietsky
2016-05-21First version of ProfilerJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-13Reworked how autoloads are load to make sure identifiers always exist, please...Juan Linietsky
2016-01-02-Ability to roll-back script-exported properties to their default value on th...Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29-add breakpoint statement to ease with debugging, closes #3165reduz
2015-12-28Ability to set autoloads as singleton global variablesreduz
2015-12-05-Display on animation editor which keys are invalid and which tracks are unre...Juan Linietsky
2015-11-29Break into GDScript debugger when new() failsadmix
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-08-04error debuggerJuan Linietsky
2015-06-30-some changes by okamJuan Linietsky
2015-06-24added ability to define signals in scriptJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-12-16New Code CompletionJuan Linietsky
2014-12-07Batch of BugfixesJuan Linietsky
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-10-12Little BitsJuan Linietsky
2014-09-22-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...Juan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-06-16More 3D WorkJuan Linietsky
2014-05-24Making Godot Easier to Use..Juan Linietsky
2014-05-01-Fixes to OpenSSL compilation (more)Juan Linietsky
2014-02-25-scripts are converted to bytecode on exportJuan Linietsky
2014-02-24-moved script to modulesJuan Linietsky