Age | Commit message (Expand) | Author |
2017-01-12 | Implicit inheritance now defaults to Resource, will error for node scripts if... | Juan Linietsky |
2017-01-10 | uses the global thread to protect the instacnes map in GDScript, closes #4615 | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-09-07 | Renamed the bind_native functions to bind_vararg, should make it show the doc... | Juan Linietsky |
2016-08-25 | More visual script work | Juan Linietsky |
2016-08-23 | Proper function/property selection in visual script editing for property. | Juan Linietsky |
2016-08-19 | Brand new networked multiplayer | Juan Linietsky |
2016-08-08 | Merge pull request #6055 from eska014/native-bind-rettype | Rémi Verschelde |
2016-08-08 | Added a simpler way to do sub-functions in both visual and gdscript with the ... | Juan Linietsky |
2016-08-06 | Allow documenting unexposed return types in bind_native_method | eska |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky |
2016-07-20 | Fixed reloading of tool scripts within editor, they should work much better n... | Juan Linietsky |
2016-06-28 | Fix bug in inner class reference, closes #1411 | Juan Linietsky |
2016-06-28 | Fix extends issue, closes #4026 | Juan Linietsky |
2016-06-24 | Add "bool" to GDScript reserverd keywords | Andreas Haas |
2016-06-13 | Changed reload logic to auto-hard-reload scripts on save. It's simpler to use... | Juan Linietsky |
2016-06-08 | -Ability to reload (and soft reload) tool scripts. Please test! | Juan Linietsky |
2016-06-06 | Revert "Fix implicit GDScript Reference inheritance" | punto- |
2016-06-05 | Fix implicit GDScript Reference inheritance | eska |
2016-06-01 | Ability to reload scripts on running game | Juan Linietsky |
2016-05-31 | Some cleanup to GDScript | Juan Linietsky |
2016-05-23 | Fix #4748: proper call to base class function | Ignacio Armenteros |
2016-05-21 | First version of Profiler | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-27 | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky |
2016-02-04 | Merge pull request #3587 from akien-mga/pr-reserved-keyords | Rémi Verschelde |
2016-02-04 | Fix missing comma | Rémi Verschelde |
2016-02-04 | Merge pull request #3582 from akien-mga/pr-reserved-keyords | George Marques |
2016-02-04 | Add preload and PI to GDScript reserved keywords | Rémi Verschelde |
2016-02-04 | Reorder reserved words by categories | Rémi Verschelde |
2016-01-31 | -Added method flags to global constants for script | Juan Linietsky |
2016-01-23 | -remove unnecesary error report, fixes #3361 | Juan Linietsky |
2016-01-10 | -Make Akien happy, fixes #3068 | Juan Linietsky |
2016-01-03 | Fixed bug with default arguments in gdscript, closes #2024 | Juan Linietsky |
2016-01-02 | -Ability to roll-back script-exported properties to their default value on th... | Juan Linietsky |
2016-01-02 | -properly handle newline in \ (line continuation) in gdscript, fixes #2112 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-29 | -add breakpoint statement to ease with debugging, closes #3165 | reduz |
2015-12-28 | - added 'onready' keyword to gdscript. Defers initialization of member variab... | reduz |
2015-12-28 | Ability to set autoloads as singleton global variables | reduz |
2015-12-14 | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky |
2015-12-05 | -Display on animation editor which keys are invalid and which tracks are unre... | Juan Linietsky |
2015-11-29 | Break into GDScript debugger when new() fails | admix |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky |
2015-06-30 | -some changes by okam | Juan Linietsky |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-06-24 | added ability to define signals in script | Juan Linietsky |