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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdscript
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gd_script.cpp
Age
Commit message (
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Author
2015-03-31
(Fix) script will not be able to extend itself
mostafahassan
2015-03-22
Merge pull request #1396 from Spooner/fix_sprintf_errors
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-19
Added info about operator after bespoke error message.
Bil Bas (Spooner)
2015-02-19
Correctly halt on error in sprintf parsing (fixes #1393)
Bil Bas (Spooner)
2015-01-06
-Resolved bug that made yield() not work in some situations, fixes #884
Juan Linietsky
2014-12-20
Fixes
Juan Linietsky
2014-12-18
Fix crash when gd-script _init fail
sanikoyes
2014-12-07
more bugfixes
Juan Linietsky
2014-12-07
Batch of Bugfixes
Juan Linietsky
2014-11-19
missing navmesh demo and small fixes
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-12
Little Bits
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-09-22
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-19
- more fixes on #672 on windows
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-06-16
More 3D Work
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-05-24
-Fixed bug in "extends"
Juan Linietsky
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-05-02
Fixes to constants in scope
Juan Linietsky
2014-05-01
-Fixes to OpenSSL compilation (more)
Juan Linietsky
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-02-25
-scripts are converted to bytecode on export
Juan Linietsky
2014-02-24
-moved script to modules
Juan Linietsky