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path: root/modules/gdscript/gd_parser.h
AgeCommit message (Expand)Author
2016-08-19Brand new networked multiplayerJuan Linietsky
2016-08-06Added yield() signal smart autocompletion.Juan Linietsky
2016-06-30Only check for constants when parsing constants, should close #5497Juan Linietsky
2016-01-23-remove unnecesary error report, fixes #3361Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29-add breakpoint statement to ease with debugging, closes #3165reduz
2015-12-28- added 'onready' keyword to gdscript. Defers initialization of member variab...reduz
2015-10-18remove child variable that is duplicated from parent classfirefly2442
2015-08-30detect node and variable assignments in _ready, _init, etc for further code c...Juan Linietsky
2015-06-26improved get_node(), connect(), etc code completion.Juan Linietsky
2015-06-24added ability to define signals in scriptJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-03-added new code completion guess locations, closes #1032Juan Linietsky
2014-12-17oops, C++11 makes me screw upJuan Linietsky
2014-12-16New Code CompletionJuan Linietsky
2014-12-07Batch of BugfixesJuan Linietsky
2014-11-02Bug FixesJuan Linietsky
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-06-27Misc FixesJuan Linietsky
2014-05-24Making Godot Easier to Use..Juan Linietsky
2014-04-05-HttpClient: ’Content-Length’ is added to httprequest if not provided in ...Juan Linietsky
2014-02-25-scripts are converted to bytecode on exportJuan Linietsky
2014-02-24-moved script to modulesJuan Linietsky