Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-19 | Brand new networked multiplayer | Juan Linietsky | |
2016-08-06 | Added yield() signal smart autocompletion. | Juan Linietsky | |
2016-07-22 | Set proper line into operators when parsing GDScript, fixes #5822 | Juan Linietsky | |
2016-07-10 | Allow semicolon after 'pass' keyword | George Marques | |
2016-07-08 | Revert removing of function call in gd_parser | George Marques | |
The function call was removed in #5538 because of the unused return value, but the function itself has side effects and the absence of the call was causing crashes. | |||
2016-07-07 | Removed unused variables (first pass) | Rémi Verschelde | |
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | |||
2016-06-30 | Only check for constants when parsing constants, should close #5497 | Juan Linietsky | |
2016-06-29 | Ability to put constants in constant expressions, closes #5264 | Juan Linietsky | |
2016-06-28 | Fixed bug related to resolving constants in a class, closes #1110 | Juan Linietsky | |
2016-06-24 | Properly report a valid error instead of reporting as a bug, closes #3841 | Juan Linietsky | |
2016-06-11 | remove unnecesary found bug? print, closes #5028 | Juan Linietsky | |
2016-06-11 | -All variables from script are visible through get_property_list(), not just ↵ | Juan Linietsky | |
those with export() -Added PROPERTY_USAGE_SCRIPT_VARIABLE to identify what comes from script -closes #5146 | |||
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky | |
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-03-01 | Revert "Merge pull request #3814 from est31/iterators_for_for" | Rémi Verschelde | |
This reverts commit adf50568890cefb5fc354dbc1b21c4140bb410f9, reversing changes made to ee2bc87c0ef3cc1a432655ff935e60f32977904d. | |||
2016-02-28 | Use xrange for common "for i in range(...)" use case | est31 | |
Make the parser eliminate a wasteful allocation and initialisation of a possibly large array. | |||
2016-02-24 | Fix typo in error | est31 | |
2016-01-24 | can preload constants | hondres | |
2016-01-23 | -remove unnecesary error report, fixes #3361 | Juan Linietsky | |
2016-01-02 | PI is now a built-in constant, fixes #2134 | Juan Linietsky | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-30 | added missing onready allocation for subclasses | Zher Huei Lee | |
Fixes #3158 | |||
2015-12-29 | -add breakpoint statement to ease with debugging, closes #3165 | reduz | |
2015-12-29 | -fixed bug with some indent blocks not properly checked, fixes #2570 | reduz | |
-added ability to do one-line blocks, such as: if something: print("hello") , to be more python-like | |||
2015-12-28 | -renamed function get_relative_transform() to ↵ | reduz | |
get_relative_transform_to_parent(), makes more sense -fixed newly introduced bug in onready keyword, fixes #3155 | |||
2015-12-28 | - added 'onready' keyword to gdscript. Defers initialization of member ↵ | reduz | |
variables until _ready() is run. | |||
2015-12-14 | Add GDScript export hint for named bit flags | eska | |
Syntax: `export( int, FLAGS, "A Flag", "Another Flag" ) var flags` | |||
2015-12-11 | Add GDScript export hints for global filesystem and exponential ranges | eska | |
- File in global filesystem: `String, FILE, GLOBAL, "*.png"`, tool scripts only - Directory in global filesystem: `String, DIR, GLOBAL`, tool scripts only - Exponential range: `float, EXP, 50, 150, 2` | |||
2015-11-29 | GDScript: fixed highlighting of the next line when colon is missing | koalefant | |
2015-11-12 | Allow extending from Object in GDScript | eska | |
2015-10-16 | Add GDScript export hint for real numbers with easing `export(float, EASE)` | eska | |
2015-10-16 | Add multiline string GDScript export hint `export(String, MULTILINE)` | eska | |
2015-10-16 | Revert "add flag and multiline hits in GDScript" | eska | |
This reverts commit 7843ec6633625455e689e711aa62e9d8337689fa. | |||
2015-09-02 | Fixes editor freeze | crr0004 | |
2015-08-30 | detect node and variable assignments in _ready, _init, etc for further code ↵ | Juan Linietsky | |
completion | |||
2015-08-25 | Ability to edit all kinds of arrays from the property editor. | Juan Linietsky | |
Yes, I'm trying to convince you to test the alpha release by adding all these now :) | |||
2015-08-08 | Merge pull request #2282 from Ovnuniarchos/master | Juan Linietsky | |
Bitmask editor and some CanvasItem documentation. | |||
2015-08-01 | add flag and multiline hits in GDScript | Gen | |
`export (flag) var test` for PROPERTY_HINT_ALL_FLAGS `export (multiline) var test` for PROPERTY_HINT_MULTILINE_TEXT | |||
2015-07-20 | Added FLAGS to int hint to make an int a bitmask on the editor. | Ovnuniarchos | |
2015-06-26 | improved get_node(), connect(), etc code completion. | Juan Linietsky | |
-properly completes text arguments -includes the "/root" autoloads | |||
2015-06-24 | added ability to define signals in script | Juan Linietsky | |
closes #2175 | |||
2015-04-26 | made parser accept EOF after "pass", fixes #1488 | Juan Linietsky | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-04-07 | -Concatenating arrays keeps the shared property if any of the arrays is ↵ | Juan Linietsky | |
shared. Fixes #1646 | |||
2015-01-03 | -added new code completion guess locations, closes #1032 | Juan Linietsky | |
-moved commandline fix to mingw-only, should fix #1064 | |||
2014-12-16 | -fixed crash reported by n-pigeon | Juan Linietsky | |
2014-12-16 | -fix compilation issue | Juan Linietsky | |
-fix missing built-ins in completion -fix parse error | |||
2014-12-16 | New Code Completion | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=- -Massive improvement to code completion -Argument hinting for functions If you manage to out-smart the code-completion in a situation where completion should be possible to guess, let me know. Please enter the commit message for your changes. Lines starting | |||
2014-12-07 | Batch of Bugfixes | Juan Linietsky | |
-=-=-=-=-=-=-=-=- -Fixed Export UV XForm (should work now). #923 -Fixed enforcement of limits in property editor. #919 -Fixed long-standing bug of export editings in script inheritance. #914, #859, #756 -Fixed horrible error reporting in shader language. #912 -Added kinematic collision with plane (please test well). #911 -Fixed double animation track insert when using 2D rigs. #904 -VKey updates offset parameter in sprite edition. #901 -Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down) -Avoid connection editor from overriding selected text. #897 -Fixed timer autostart. #876 -Fixed collision layers in 3D physics. #872 -Improved operators in shader #857 -Fixed ambient lighting bug #834 -Avoid editor from processing gamepad input #813 -Added not keyword #752 Please test! | |||
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around |