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path: root/modules/gdscript/gd_functions.cpp
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2016-03-01Revert "Merge pull request #3814 from est31/iterators_for_for"Rémi Verschelde
This reverts commit adf50568890cefb5fc354dbc1b21c4140bb410f9, reversing changes made to ee2bc87c0ef3cc1a432655ff935e60f32977904d.
2016-02-28Add xrange builtin functionest31
Also update classes.xml in order to document xrange
2016-01-26Merge pull request #3445 from akien-mga/masterRémi Verschelde
Add missing return for typeof() MethodInfo
2016-01-25Add missing return for typeof() MethodInfoRémi Verschelde
2016-01-02Added var2bytes and bytes2var to convet any variable to bytes and back. ↵Juan Linietsky
Closes #2075
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31small fixes to color8Juan Linietsky
2015-12-31-Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to ↵Juan Linietsky
Color, to deal with colors in the 0-255 range. Closes #2345
2015-12-31force thread model to single-safe when running editor, fixes #2387Juan Linietsky
2015-12-31-Changed var2str and str2var in GDScript to use VariantWriter and VariantParserJuan Linietsky
-It is now finally possible to parse back a variant from text!
2015-12-14replaced :var by :Variant in documentation, fixes #2897Juan Linietsky
2015-09-20Make dict2inst set internal members of instanceGeorge Marques
Fix #2490
2015-05-09-Added prints() function, fixes #1132, #1859Juan Linietsky
-Tabs work inside built-in log window, fixes #1867
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-18-renamed function to get object from instance idJuan Linietsky
-added function to get list of tiles used
2015-04-07Merge pull request #1567 from sanikoyes/Pr-GDScript-seed-get-instJuan Linietsky
Pr-GDScript-seed-get-inst
2015-04-06fix printraw to make it actually print rawyg2f
2015-03-25Add seed/get_inst function for GDScriptsanikoyes
seed -> Math::seed get_inst -> ObjectDB::get_instance
2015-02-20Updated the variable in the lerp function to be weight instead of percent.Nathan Warden
2015-02-15begin new serialization frameworkJuan Linietsky
also got rid of STL dependency on triangulator
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-06-16More 3D WorkJuan Linietsky
-=-=-=-=-=- -ESM Shadow Mapping for softer and less glitchy shadows -HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end) -Fix to xml parse bug
2014-04-05-Support for changing fontsJuan Linietsky
-Detect when free() might crash the project and throw error -fixed 2D Bounce in physics (3d still broken) -renamed “on_top” property to “behind_parent”, which makes more sense, old on_top remains there for compatibility but is invisible. -large amount of fixes
2014-03-13-fix bug in cache for atlas import/exportJuan Linietsky
-fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
2014-02-24-moved script to modulesJuan Linietsky