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path: root/modules/gdscript/gd_functions.cpp
AgeCommit message (Expand)Author
2017-07-19Add object type hint for docsPoommetee Ketson
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-16Merge pull request #7532 from tagcup/pcg_prngRémi Verschelde
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-15Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit...Ferenc Arn
2017-01-11Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky
2017-01-11Merge pull request #7093 from bojidar-bg/named-colorsRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-08Moved JSON functions to built-in to_json, parse_json, validate_jsonJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-17Add named colors to GDScript/Visual Script/core.Bojidar Marinov
2016-10-17Merge pull request #6692 from bojidar-bg/add-char-to-gd-vs-scriptRémi Verschelde
2016-10-13Revert "Add warning when (pre)loading paths with leading / (#4280 - #3106)"Fabio Alessandrelli
2016-10-09i18n: Fix string that broke msgmergeRémi Verschelde
2016-10-04Add warning when (pre)loading paths with leading / (#4280 - #3106)Fabio Alessandrelli
2016-10-03Add `String char(int ascii)` function to GDScript and Visual ScriptBojidar Marinov
2016-07-26Changed the way the step decimals are computed to a safer way, fixes many iss...Juan Linietsky
2016-07-07Removed unused variables (first pass)Rémi Verschelde
2016-06-18Add @GDScript.type_existsGeequlim
2016-06-18Fix type hint for the seed argumentRémi Verschelde
2016-06-11Made many built-in gdscript functions return more descriptive errors, closes ...Juan Linietsky
2016-06-03Fix Color8 constructor using wrong value rangeGeorge Marques
2016-05-17GDScript: Fix method info for is_nan and is_infRémi Verschelde
2016-05-11ability to drag scenes from filesystem to tree for instancingJuan Linietsky
2016-03-01Revert "Merge pull request #3814 from est31/iterators_for_for"Rémi Verschelde
2016-02-28Add xrange builtin functionest31
2016-01-26Merge pull request #3445 from akien-mga/masterRémi Verschelde
2016-01-25Add missing return for typeof() MethodInfoRémi Verschelde
2016-01-02Added var2bytes and bytes2var to convet any variable to bytes and back. Close...Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31small fixes to color8Juan Linietsky
2015-12-31-Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to Col...Juan Linietsky
2015-12-31force thread model to single-safe when running editor, fixes #2387Juan Linietsky
2015-12-31-Changed var2str and str2var in GDScript to use VariantWriter and VariantParserJuan Linietsky
2015-12-14replaced :var by :Variant in documentation, fixes #2897Juan Linietsky
2015-09-20Make dict2inst set internal members of instanceGeorge Marques
2015-05-09-Added prints() function, fixes #1132, #1859Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-18-renamed function to get object from instance idJuan Linietsky
2015-04-07Merge pull request #1567 from sanikoyes/Pr-GDScript-seed-get-instJuan Linietsky
2015-04-06fix printraw to make it actually print rawyg2f
2015-03-25Add seed/get_inst function for GDScriptsanikoyes
2015-02-20Updated the variable in the lerp function to be weight instead of percent.Nathan Warden
2015-02-15begin new serialization frameworkJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-06-16More 3D WorkJuan Linietsky