Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-22 | Removed unnecessary returns and break statements | Wilson E. Alvarez | |
2017-05-17 | Add extended check option to GDFunctionState::is_valid() | Pedro J. Estébanez | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde | |
2017-01-04 | -GDScript support for accessing properties directly | Juan Linietsky | |
-Added code lookup and code completion support for properties too | |||
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵ | Juan Linietsky | |
Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() | |||
2016-08-19 | Brand new networked multiplayer | Juan Linietsky | |
2016-06-29 | Warn instad of crashing when class instance is gone after yield. Closes ↵ | Juan Linietsky | |
#5247 , probably closes other yield related crashes | |||
2016-06-28 | Properly show the source:line even in inner clases, closes #3766 | Juan Linietsky | |
2016-05-31 | Some cleanup to GDScript | Juan Linietsky | |
separated GDFunction (VM) from GDScript in two different files |