Age | Commit message (Expand) | Author |
2017-05-27 | GDScript: Use "is" keyword for type checking. | Andreas Haas |
2017-05-17 | Add extended check option to GDFunctionState::is_valid() | Pedro J. Estébanez |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-21 | Fix random crashes when using yield() | Pedro J. Estébanez |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-02-28 | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq |
2017-02-13 | Remove bounds check when resuming from yield. | Hein-Pieter van Braam |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-01-15 | Style: Cosmetic fixes to play nice with clang-format | Rémi Verschelde |
2017-01-11 | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky |
2017-01-04 | -GDScript support for accessing properties directly | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2016-09-07 | Renamed the bind_native functions to bind_vararg, should make it show the doc... | Juan Linietsky |
2016-08-19 | Brand new networked multiplayer | Juan Linietsky |
2016-08-05 | Fix #5891 by not expecting the script instance to be a GDInstance | Bojidar Marinov |
2016-06-29 | Warn instad of crashing when class instance is gone after yield. Closes #5247... | Juan Linietsky |
2016-06-20 | Property reporty base type when a function fails, fixes #4581 probably also c... | Juan Linietsky |
2016-06-11 | Made many built-in gdscript functions return more descriptive errors, closes ... | Juan Linietsky |
2016-05-31 | Some cleanup to GDScript | Juan Linietsky |