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path: root/modules/gdscript/gd_editor.cpp
AgeCommit message (Expand)Author
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-25Update GDScript completion names for Pool*ArraysAndrii Doroshenko (Xrayez)
2017-07-22Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-23Remove methods from code completion which are already exposed by properties, ...Juan Linietsky
2017-06-23GdScript: Add signal autocompletion to emit_signal functionMariano Suligoy
2017-06-13Add ability to use custom script templates.Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-08Fix #8674, and rename a few things for clarityBojidar Marinov
2017-04-26Changed indent type settingsPaulb23
2017-04-25Honoring the Indent setting for gdscriptRamesh Ravone
2017-04-24Merge pull request #8444 from magyar123/pr-complete-pathsRémi Verschelde
2017-04-18Added autocomplete for file paths in the script editormbalint12
2017-04-18Added support for space indentationPaulb23
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-17Fixed typo in gdscript autocompletion.mbalint12
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-28Inf and NaN support added to GDScript.Saracen
2017-02-26Merge pull request #7851 from shlomif/fix-some-compilation-warningsRémi Verschelde
2017-02-21Fix some compilation warnings.Shlomi Fish
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-08Fix code completion for new getnode syntaxJuan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-04-GDScript support for accessing properties directlyJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-09-12Fix build for templatesGeorge Marques
2016-09-12Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky
2016-09-11Added constants from types in code completion, somehow this was never added.Juan Linietsky
2016-09-10Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky
2016-09-05Clean up GDScript templateRăzvan Cosmin Rădulescu
2016-08-19Brand new networked multiplayerJuan Linietsky
2016-08-13Remove some unused variablesJohan Manuel
2016-08-06Added yield() signal smart autocompletion.Juan Linietsky
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-08-05VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky
2016-07-30Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2Deska
2016-07-07Removed unused variables (first pass)Rémi Verschelde
2016-06-28Properly show the source:line even in inner clases, closes #3766Juan Linietsky
2016-06-18Removed lots of printsDaniel J. Ramirez
2016-06-17reverted to ==, if a line is missing a statement, we'll have to make sure to ...Juan Linietsky
2016-06-17changed == for >= since some statements may not store a line (if line is empty)Juan Linietsky