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path: root/modules/gdscript/gd_editor.cpp
AgeCommit message (Expand)Author
2016-09-11Added constants from types in code completion, somehow this was never added.Juan Linietsky
2016-09-10Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky
2016-09-05Clean up GDScript templateRăzvan Cosmin Rădulescu
2016-08-19Brand new networked multiplayerJuan Linietsky
2016-08-13Remove some unused variablesJohan Manuel
2016-08-06Added yield() signal smart autocompletion.Juan Linietsky
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-08-05VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky
2016-07-30Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2Deska
2016-07-07Removed unused variables (first pass)Rémi Verschelde
2016-06-28Properly show the source:line even in inner clases, closes #3766Juan Linietsky
2016-06-18Removed lots of printsDaniel J. Ramirez
2016-06-17reverted to ==, if a line is missing a statement, we'll have to make sure to ...Juan Linietsky
2016-06-17changed == for >= since some statements may not store a line (if line is empty)Juan Linietsky
2016-06-13Fix crash in code completionGeorge Marques
2016-05-21First version of ProfilerJuan Linietsky
2016-02-20-Change link to new documentationJuan Linietsky
2016-02-11Merge pull request #3658 from Hinsbart/doc_joyeventRémi Verschelde
2016-02-10doc: use correct identifier for InputEventJoystick{Motion, Button}hondres
2016-02-09-Added missing functions to the doc, fixes #3583Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28-Added proper code completion for singletonsreduz
2015-11-26Add script auto-completion for function parametersFranklin Sobrinho
2015-08-30detect node and variable assignments in _ready, _init, etc for further code c...Juan Linietsky
2015-06-27more code completion improvementsJuan Linietsky
2015-06-26improved get_node(), connect(), etc code completion.Juan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-04-18Merge pull request #1667 from TheHX/fix_multiline_stringsJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-09Now the script editor highlight all lines of a multiline stringFranklin Sobrinho
2015-02-10fix typo in script templateHinsbart
2015-01-13fixesJuan Linietsky
2015-01-03-added new code completion guess locations, closes #1032Juan Linietsky
2014-12-21Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-12-20FixesJuan Linietsky
2014-12-18-improved completion options for InputEvent, shows all event types nowJuan Linietsky
2014-12-16-fixed crash reported by n-pigeonJuan Linietsky
2014-12-16-fix compilation issueJuan Linietsky
2014-12-16New Code CompletionJuan Linietsky
2014-12-08compilation fixJuan Linietsky
2014-12-08Small FixesJuan Linietsky
2014-12-07Batch of BugfixesJuan Linietsky
2014-11-02Bug FixesJuan Linietsky
2014-10-27-Much improvement to baked light bakerJuan Linietsky
2014-10-12Little BitsJuan Linietsky
2014-06-27Misc FixesJuan Linietsky
2014-05-24Making Godot Easier to Use..Juan Linietsky
2014-02-25-scripts are converted to bytecode on exportJuan Linietsky
2014-02-24-moved script to modulesJuan Linietsky