Age | Commit message (Expand) | Author |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-13 | Skip asserts on non-debug builds at compiler level | Pedro J. Estébanez |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-14 | Merge pull request #6845 from karroffel/master | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-12 | Implicit inheritance now defaults to Resource, will error for node scripts if... | Juan Linietsky |
2017-01-11 | pattern matcher: Implemented backend | Karroffel |
2017-01-11 | pattern matcher: Implemented transformations | Karroffel |
2017-01-04 | -GDScript support for accessing properties directly | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-09-20 | Fixes #6487, GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in R... | yg2f |
2016-09-12 | Do ctrl-click on any code identifier to go to definiton or help page. | Juan Linietsky |
2016-08-25 | Ternary operator in GDScript (a if x else b) | Bojidar Marinov |
2016-08-19 | Brand new networked multiplayer | Juan Linietsky |
2016-07-17 | Forgot to clear signals on recompile, closes #5729 | Juan Linietsky |
2016-07-07 | Removed unused variables (first pass) | Rémi Verschelde |
2016-07-01 | Merge pull request #5407 from RandomShaper/opt-self-indexing | Juan Linietsky |
2016-06-28 | Fix extends issue, closes #4026 | Juan Linietsky |
2016-06-25 | Optimize member access with self | Pedro J. Estébanez |
2016-06-11 | -All variables from script are visible through get_property_list(), not just ... | Juan Linietsky |
2016-06-06 | Revert "Fix implicit GDScript Reference inheritance" | punto- |
2016-06-05 | Fix implicit GDScript Reference inheritance | eska |
2016-06-01 | missed ifdef that broke android build | Juan Linietsky |
2016-06-01 | Ability to reload scripts on running game | Juan Linietsky |
2016-05-21 | First version of Profiler | Juan Linietsky |
2016-04-09 | Subclasses can now extend from other subclasses contained in scripts derived ... | Saracen |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-29 | -wip on addon editor | Juan Linietsky |
2016-01-03 | Fixed bug with default arguments in gdscript, closes #2024 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-30 | added missing null check | Zher Huei Lee |
2015-12-29 | -add breakpoint statement to ease with debugging, closes #3165 | reduz |
2015-12-28 | - added 'onready' keyword to gdscript. Defers initialization of member variab... | reduz |
2015-06-24 | added ability to define signals in script | Juan Linietsky |
2015-04-18 | -Throw error if setter and getter reference their member variable with self. ... | Juan Linietsky |
2015-04-18 | -try to avoid errors when path using ".." is present in script include, fixes... | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-01-06 | -Resolved bug that made yield() not work in some situations, fixes #884 | Juan Linietsky |
2015-01-03 | -added a check for setget while running the game , closes #1009 | Juan Linietsky |
2014-12-16 | New Code Completion | Juan Linietsky |
2014-11-02 | Bug Fixes | Juan Linietsky |
2014-10-27 | -Much improvement to baked light baker | Juan Linietsky |
2014-09-22 | -variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr... | Juan Linietsky |
2014-09-15 | 3D Physics Rework, Other Stuff | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-06-16 | More 3D Work | Juan Linietsky |
2014-05-24 | -Fixed bug in "extends" | Juan Linietsky |
2014-05-24 | Making Godot Easier to Use.. | Juan Linietsky |