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path: root/modules/gdscript/gd_compiler.cpp
AgeCommit message (Collapse)Author
2014-06-16More 3D WorkJuan Linietsky
-=-=-=-=-=- -ESM Shadow Mapping for softer and less glitchy shadows -HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end) -Fix to xml parse bug
2014-05-24-Fixed bug in "extends"Juan Linietsky
2014-05-24Making Godot Easier to Use..Juan Linietsky
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
2014-05-02Fixes to constants in scopeJuan Linietsky
2014-05-01-Fixes to OpenSSL compilation (more)Juan Linietsky
-Fix bug in GDScript, now static functions can call static functions.
2014-02-24-moved script to modulesJuan Linietsky