Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-28 | Refactor GDScript/C# script templates logic to be editor-only | Rémi Verschelde | |
Not a full refactor as it still goes through ScriptLanguage so it's hacky, but at least it can now compile without this. | |||
2022-03-28 | Make script templates follow the GDScript style guide | Michael Alexsander | |
2022-03-09 | Fix `VisualShaderNodeCustom` script template | Yuri Roubinsky | |
2022-02-22 | Rename motion_velocity to velocity | Chris Bradfield | |
2022-02-07 | Merge pull request #57748 from fabriceci/rename-script-template-variable | Rémi Verschelde | |
2022-02-07 | rename jump force to jump velocity | fabriceci | |
2022-02-07 | Add some more fixes to visual shader | Yuri Roubinsky | |
2022-01-06 | Add a GDScript template for `VisualShaderNodeCustom` | Yuri Roubinsky | |
2022-01-02 | Improve editor template workflow | fabriceci | |
Co-Authored-By: jmb462 <jmb462@gmail.com> |