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path: root/modules/gdscript/editor/gdscript_highlighter.h
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2020-07-11Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighterPaulb23
- Extacted all syntax highlighting code from text edit - Removed enable syntax highlighting from text edit - Added line_edited_from signal to text_edit - Renamed get/set_syntax_highlighting to get/set_syntax_highlighter - Added EditorSyntaxHighligher
2020-07-11Expose Syntax highlighter for editor pluginsPaulb23
2020-07-11Convert syntax highlighters into a resourcePaulb23
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-05-21added a const keyword for a methods that return constant literal...hbina085
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-07-20Add syntax highlighting to type hintsGeorge Marques
2018-04-20Added GDScript NodePath highlightingPaulb23
2018-04-20Added GDScript function definition highlightingPaulb23
2018-04-20GDScript highlighter now remembers previous statePaulb23
2018-04-20Exclude GDScriptSyntaxHighlighter from non-tool buildsPaulb23