Age | Commit message (Collapse) | Author |
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WebRTC refactor. data channels, STUN/TURN support.
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Allow overriding how scripted objects are converted to strings
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NULL global_tag for non exposed classes
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Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
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A big refactor to the WebRTC module. API is now considered quite stable.
Highlights:
- Renamed `WebRTCPeer` to `WebRTCPeerConnection`.
- `WebRTCPeerConnection` no longer act as `PacketPeer`, it only handle the connection itself (a bit like `TCP_Server`)
- Added new `WebRTCDataChannel` class which inherits from `PacketPeer` to handle data transfer.
- Add `WebRTCPeerConnection.initialize` method to create a new connection with the desired configuration provided as dictionary ([see MDN docs](https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/RTCPeerConnection#RTCConfiguration_dictionary)).
- Add `WebRTCPeerConnection.create_data_channel` method to create a data channel for the given connection. The connection must be in `STATE_NEW` as specified by the standard ([see MDN docs for options](https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/createDataChannel#RTCDataChannelInit_dictionary)).
- Add a `data_channel_received` signal to `WebRTCPeerConnection` for in-band (not negotiated) channels.
- Renamed `WebRTCPeerConnection` `offer_created` signal to `session_description_created`.
- Renamed `WebRTCPeerConnection` `new_ice_candidate` signal to `ice_candidate_created`
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Update GDNativeLibrarySingletonEditor.
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binding_functions.size() and an instance's binding_data.size() can get out of sync. They sync up when an instance's bindings are requested. When binding functions are registered after creating an instance's bindings, the instance's bindings are out of sync until requested again. If they're never requested, they're never synced.
unregister_binding_functions indexes into binding_data, but only checks that its safe to index into binding_functions. When they're out of sync, indexing fails.
This revision checks that it's safe to index into binding_data.
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Moved GDNative singletons discoverer from register_types to
GDNativeSingletonEditor.
Fix enable/disable switch in GDNativeLibrarySingletonEditor.
Separate `gdnative/singletons` and `gdnative/singletons_disabled`
project settings, keeping "on by default" behavior.
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Store general properties in ConfigFile too when modifying them.
Additionally set config_file property as internal as it's not editable
from inspector. It also does not appear to get saved in a meaningful way
(saved as Object(ConfigFile, ...))
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solves #26796
- ADD `String to_string()` method to Object which can be overriden by `String _to_string()` in scripts
- ADD `String to_string(r_valid)` method to ScriptInstance to allow langauges to control how scripted objects are converted to strings
- IMPLEMENT to_string for GDScriptInstance, VisualScriptInstance, and NativeScriptInstance
- ADD Documentation about `Object.to_string` and `Object._to_string`
- Changed `Variant::operator String` to use `obj->to_string()`
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Added an if case to check if the mix_callback exists before running any
of the audio code.
Fixes: #28644
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SCons: Always use env.Prepend for CPPPATH
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Include paths are processed from left to right, so we use Prepend to
ensure that paths to bundled thirdparty files will have precedence over
system paths (e.g. `/usr/include` should have lowest priority).
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Send notifications to ARVRInterfaces
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Sort GDNative api.json
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Small fixes, mostly duplicated code
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Replace a few #if/#elif with #ifdef and "#elif defined"
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(cherry picked from commit 6226be9595caec7f741cdf570ca99e742a611388)
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fix GDNative binding generation for object types
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If a file cannot be opened by the plugin connected, the engine
would crash. This has been fixed by quitting the open_file() method
early.
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When a singleton library was exposing NativeScript functionality,
the NativeScriptLanguage would attempt to terminate the library at
shutdown.
Since the GDNative module itself handles singleton libraries,
it closes all singleton libraries at shutdown as well. This double free
could cause a crash, since the library referenced would no longer be alive.
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Fixed issue with loading a resource supported by the gdnative videodecoders
that does not exist.
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Fix -Wsign-compare warnings.
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I decided to modify code in a defensive way. Ideally functions
like size() or length() should return an unsigned type.
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script_class_name is not empty.
fixes #26275
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Also add net interfaces to gdnative_api.json
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Fix warnings seen with -Wignored-qualifiers.
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Recently, Dictionary::get() was introduced, which acts like a index
operator but allows the caller to specify a default value to return
instead of issuing an error.
This commit adds a new GDNative function that includes the default value.
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Fixes #25316.
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Ensure classes match their header filename
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Also drop some unused files.
Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`
Dropped:
- `scene/resources/bounds.h`
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Renamed:
- `drivers/alsamidi/alsa_midi.h` -> `midi_driver_alsamidi.h`
(same for `coremidi` and `winmidi`)
- `main/timer_sync.h` -> `main_timer_sync.h`
- `servers/visual/visual_server_global.h` -> `visual_server_globals.h`
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Also drop some unused files.
Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`
Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
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