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2019-04-08Merge pull request #27711 from neikeq/ifdef-clang-tidyRémi Verschelde
Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-07Fix where json exported empty typesBastiaan Olij
(cherry picked from commit 6226be9595caec7f741cdf570ca99e742a611388)
2019-04-05Replace a few #if/#elif with #ifdef and "#elif defined"Ignacio Etcheverry
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-03-27Merge pull request #27184 from karroffel/gdnative-api-gen-fixesRémi Verschelde
fix GDNative binding generation for object types
2019-03-22[GDNative] fix NativeScript leak in editorthomas.herzog
2019-03-22[GDNative] remove spam at editor unfocus when using NativeScriptthomas.herzog
2019-03-17fix GDNative binding generation for object typeskarroffel
2019-03-11Fixes segfault on opening incompatible files.Anish
If a file cannot be opened by the plugin connected, the engine would crash. This has been fixed by quitting the open_file() method early.
2019-03-09[GDNative] fix crash at shutdown when using singleton libraries and NativeScriptkarroffel
When a singleton library was exposing NativeScript functionality, the NativeScriptLanguage would attempt to terminate the library at shutdown. Since the GDNative module itself handles singleton libraries, it closes all singleton libraries at shutdown as well. This double free could cause a crash, since the library referenced would no longer be alive.
2019-03-06Fixed crash on loading GDNative videos.Anish
Fixed issue with loading a resource supported by the gdnative videodecoders that does not exist.
2019-02-27Merge pull request #26134 from marxin/fix-Wsign-compareRémi Verschelde
Fix -Wsign-compare warnings.
2019-02-27Fix -Wsign-compare warnings.marxin
I decided to modify code in a defensive way. Ideally functions like size() or length() should return an unsigned type.
2019-02-26Fix "No loader found for resource: res://" spam when NativeScript ↵Eric Rybicki
script_class_name is not empty. fixes #26275
2019-02-24Fixing C compatiblity for GDNative NET moduleFabio Alessandrelli
Also add net interfaces to gdnative_api.json
2019-02-22Merge pull request #26132 from marxin/fix-Wignored-qualifiersRémi Verschelde
Fix warnings seen with -Wignored-qualifiers.
2019-02-21Fix warnings seen with -Wignored-qualifiers.marxin
2019-02-21added godot_dictionary_get_with_default to GDNativekarroffel
Recently, Dictionary::get() was introduced, which acts like a index operator but allows the caller to specify a default value to return instead of issuing an error. This commit adds a new GDNative function that includes the default value.
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
Fixes #25316.
2019-02-18Make direct casting among Error and godot_error enums (#23015).marxin
2019-02-13Merge pull request #25821 from akien-mga/sync-class-and-filenamesRémi Verschelde
Ensure classes match their header filename
2019-02-12Fix copyright year in VideoStreamGDNativeRémi Verschelde
2019-02-12Scene: Ensure classes match their header filenameRémi Verschelde
Also drop some unused files. Renamed: - `scene/2d/navigation2d.h` -> `navigation_2d.h` - `scene/2d/screen_button.h` -> `touch_screen_button.h` - `scene/3d/scenario_fx.h` -> `world_environment.h` - `scene/audio/audio_player.h` -> `audio_stream_player.h` - `scene/resources/bit_mask.h` -> `bit_map.h` - `scene/resources/color_ramp.h` -> `gradient.h` - `scene/resources/shape_line_2d.h` -> `line_shape_2d.h` - `scene/resources/scene_format_text.h` -> `resource_format_text.h` - `scene/resources/sky_box.h` -> `sky.h` Dropped: - `scene/resources/bounds.h`
2019-02-12Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde
Renamed: - `drivers/alsamidi/alsa_midi.h` -> `midi_driver_alsamidi.h` (same for `coremidi` and `winmidi`) - `main/timer_sync.h` -> `main_timer_sync.h` - `servers/visual/visual_server_global.h` -> `visual_server_globals.h`
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde
Also drop some unused files. Renamed: - `core/dvector.h` -> `pool_vector.h` - `core/io/resource_import.h` -> `resource_importer.h` - `core/sort.h` -> `sort_array.h` - `core/string_db.h` -> `string_name.h` Dropped: - `core/allocators.h` - `core/os/shell.h` - `core/variant_construct_string.cpp`
2019-02-09[Core] Rename Matrix3 file to BasisAaron Franke
The code already referred to "Basis", it's just the file name that was different for some reason.
2019-02-08Fix generating GDNative API struct for 1.1Karroffel
Fixes #25425.
2019-01-26Workaround GCC 6 & 7 ICE on armv7hlRémi Verschelde
Fixes #16100.
2019-01-12Fixed infinite loop at end of video.Anish
A missing condition caused infinite looping, despite the video playing flag being set to false. Small change to fix. Fixes: #20552
2019-01-10doc: Sync classref with current source + AUTHORS editRémi Verschelde
2019-01-10Consistency in resource format saver/loader de-registrationRémi Verschelde
Some used 'is_valid()' checks, others not. Validity is already checked in 'unref()', and 'remove_resource_format_*()' has an ERR_FAIL condition on 'is_null()' already (which shouldn't happen since we're only unregistering things that we previously registered. Also add missing GDCLASS statement in ResourceFormatLoaderVideoStreamGDNative, missed in #20552 which was last amended before #19501 was merged.
2019-01-10Remove vsgdnative loader on exitMarcin Zawiejski
2019-01-09Merge pull request #20552 from KidRigger/gsoc-peerRémi Verschelde
Added interface for GDNative Videodecoder.
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-12-18Merge pull request #23615 from buresu/pluginscript-newRémi Verschelde
PluginScript: Add support for the new() method
2018-12-16Merge pull request #24385 from hpvb/reduce-string-coewRémi Verschelde
Reduce String CoW
2018-12-16Reduce String CoWHein-Pieter van Braam
By introducing an intermediate proxy class for the array subscript operator for String and CharString we can control better when CowData will actually CoW. This should improve performance of String usage for most cases.
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-12-13Adapt GDNative VideoStream to use ResourceFormatLoaderRémi Verschelde
Same logic as used for Webm and Theora support in #19937 and #21084, fixing issues when exporting projects.
2018-12-13Fix includes and initialization for GDNative VideodecoderRémi Verschelde
Fixes warnings and a crash when running the destructor with an uninitialized pcm pointer.
2018-12-13Added interface for GDNative Videodecoder.Anish
Interface and callback api added for Videodecoder support. Should be able to construct any format videodecoder using only the given interface. GSoC 2018 project.
2018-11-27Allow signal connecting even if script is invalid (only when compiled with ↵Juan Linietsky
tools), fixes #17070
2018-11-20Remove trailing whitespaceRémi Verschelde
With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'` (+ manual revert of some thirdparty code under `platform/android`).
2018-11-10PluginScript: Add support for the new() methodNaoto Kondo
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
-Removed one and zero hints for properties, replaced by default value
2018-10-29Merge pull request #23355 from buresu/fix-gdnative-loading-on-macRémi Verschelde
GDNative: Fixes a library path problem after exporting app for OSX
2018-10-28GDNative: Fixes a problem that active_library_path is wrong after exporting ↵Naoto Kondo
app for mac
2018-10-26Update GDNantive APIlupoDharkael
Add missing Rect2 methods to GDNative API Add missing Quat methods to GDNative API Add missing NodePath methods to GDNative API Add missing String methods to GDNative API Add missing Array methods to GDNative API Add missing Basis methods to GDNative API Add missing Color methods to GDNative API Update gdnative_api.json
2018-10-22Fixes crash when loading *.escn resources with gdnative #20141Maarten Heremans
The issue is that ResourceFormatLoaderText is a singleton. It was created in a faulty way in ResourceFormatLoaderNativeScript::load It was created on the stack, which caused the static singleton pointer to be overwritten. This causes then segmentation faults if the singleton is used later on. IMO singleton creation needs to made safer to avoid other similar issues in the future.