summaryrefslogtreecommitdiff
path: root/modules/gdnative
AgeCommit message (Expand)Author
2017-10-02[GDnative] Add active_library_path to init options structEmmanuel Leblond
2017-10-02[GDnative] Add binding to GDNativeLibrary::get_active_library_pathEmmanuel Leblond
2017-09-26Enhance iOS exportRuslan Mustakov
2017-09-21Fixed a bunch of typos, including an error code.Ross Hadden
2017-09-19Allow booleanization of all typesHein-Pieter van Braam
2017-09-19Change structure order for godot nim compatibilityKonstantin Zaitsev
2017-09-19Fix MSVC compilation errorsKonstantin Zaitsev
2017-09-17Merge pull request #11296 from touilleMan/gdnative-api-structThomas Herzog
2017-09-17[GDnative] Use X macro to define godot_gdnative_api_struct and it instantiationEmmanuel Leblond
2017-09-17[GDnative] create godot_gdnative_api_struct and pass it to godot_gdnative_ini...Emmanuel Leblond
2017-09-16Apply clang-format again to recent changesRémi Verschelde
2017-09-15Fix compile error on gd_native_library_editor.cpp with tools=noMarcelo Fernandez
2017-09-14Merge pull request #11237 from endragor/gdnative-variant-refThomas Herzog
2017-09-14Added a menu to enable/disabled GDNative singletons in project settingsJuan Linietsky
2017-09-14Construct Variants from Reference properly in GDNativeRuslan Mustakov
2017-09-12Merge pull request #11028 from mrawlingst/color-RGBA32Rémi Verschelde
2017-09-10Fixed attempt to delete NULL pointer errorbncastle
2017-09-07Change Color.to_32() to to_rgba32() and format as RGBAmrawlingst
2017-09-05Provide NativeScript properties in definition orderRuslan Mustakov
2017-09-03[GDNative] added singleton GDNativeLibrariesKarroffel
2017-09-03merged gdnative and nativescript moduleKarroffel
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
2017-08-31Correct GDnative's godot_string_find_last method nameEmmanuel Leblond
2017-08-31Merge pull request #10422 from endragor/gdnative-androidRémi Verschelde
2017-08-30Make GDNative work on AndroidRuslan Mustakov
2017-08-30Remove 10778 related methods from GDNativeHein-Pieter van Braam
2017-08-30Fix GDNative API generator after changes to MethodBindRuslan Mustakov
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-24-Code completion for enumerationsJuan Linietsky
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
2017-08-19[GDnative] Correct godot_string_chars_to_utf8_with_len function nameEmmanuel Leblond
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-15Comment include order to avoid errorsPedro J. Estébanez
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-08Implemented String C API.ducdetronquito
2017-08-06[GDNative] fixed double variant callKarroffel
2017-08-05renamed node path, closes #5691Juan Linietsky
2017-08-04Dont call nativescript callbacks if lib is not initializedRuslan Mustakov
2017-08-04[GDNative] fixed a bug with ambiguous include pathsKarroffel
2017-08-02[GDNative/NativeScript] fix -rdynamic and removed _init callKarroffel
2017-08-02[GDNative] better header include pathsKarroffel
2017-07-28Pass GDNativeLibrary pointer to library initRuslan Mustakov
2017-07-27added an optional parameter to OS symbol lookupKarroffel
2017-07-26Merge pull request #9720 from endragor/stack-bottomThomas Herzog
2017-07-25Add a way to retrieve stack bottom of the main threadRuslan Mustakov
2017-07-24[GDNative] basic OS detectionKarroffel