Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-25 | Merge pull request #20370 from marcelofg55/gdnative_crash | Thomas Herzog | |
Fix possible crash at NativeScript::get_base_script | |||
2018-07-25 | Fix possible crash at NativeScript::get_base_script | Marcelo Fernandez | |
2018-07-24 | Removed unnecessary assignments | Wilson E. Alvarez | |
2018-07-20 | Add editor highlight for type-safe lines | George Marques | |
The line number is hightlighted to indicate that the line contains only type-safe code. | |||
2018-07-02 | Add a new notification to detect crashes on native scripts | Marcelo Fernandez | |
2018-06-29 | Merge pull request #19757 from Faless/gdnet_pr | Thomas Herzog | |
Network bindings for GDNative | |||
2018-06-27 | Add [Packet/Stream/Multiplayer]PeerGDNative | Fabio Alessandrelli | |
They provide an interface to implement PacketPeer, StreamPeer, and NetworkedMultiplayerPeer via GDNative. | |||
2018-06-21 | add NoCache wrapper to Command | Rhody Lugo | |
2018-06-19 | Add access for GDNative modules to some platform dependent internals on Android | Bastiaan Olij | |
2018-06-15 | [Pluginscript] Fix not working exports in editor | Emmanuel Leblond | |
2018-05-30 | SCons: Pass env to modules can_build method | Rémi Verschelde | |
This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not. | |||
2018-05-30 | Merge pull request #19255 from Faless/rpc_sync_mmore | Rémi Verschelde | |
RPCMode refactor, more sync modes (2) | |||
2018-05-29 | New sync keywords in GDScript, NativeScript, Mono | Fabio Alessandrelli | |
2018-05-29 | Refactor RPCMode enum and checks | Fabio Alessandrelli | |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | |
2018-05-27 | [WIP] Adding version info to GDNative ARVR interfaces | Bastiaan Olij | |
2018-05-26 | New sync keywords in GDScript, NativeScript, Mono | Fabio Alessandrelli | |
2018-05-26 | Refactor RPCMode enum and checks | Fabio Alessandrelli | |
2018-05-10 | changed GDNative API json format | karroffel | |
2018-05-08 | Fix Variant leak in call_native | Pedro J. Estébanez | |
2018-04-30 | Fix lto builds on clang compilers | Hein-Pieter van Braam | |
The --no-lto option only works on GCC compilers. This breaks LTO builds on MacOS and iPhone when building the gdnative wrappers. -fno-lto works on both brands of compilers. | |||
2018-04-19 | Merge pull request #18119 from sheepandshepherd/nativescript_property_list | Rémi Verschelde | |
Fix NativeScript property list order | |||
2018-04-12 | Revert "Unify http- and percent- encode/decode" | Pedro J. Estébanez | |
This reverts commit b76ee30917c63211ac9e94a21bebbddf518d169f. | |||
2018-04-11 | Fix NativeScript property list | sheepandshepherd | |
2018-04-10 | doc: Sync classref with current source | Rémi Verschelde | |
2018-04-07 | Merge pull request #17583 from RandomShaper/enhance-uri-utils | Juan Linietsky | |
Enhance uri utils | |||
2018-04-07 | Correct profiling_frame naming in pluginscript | Emmanuel Leblond | |
2018-04-06 | Fix Pluginscript add_global_constant mandatory value check | Emmanuel Leblond | |
2018-04-06 | [NativeScript] replace error macros by simple returns | karroffel | |
2018-04-05 | Merge pull request #17980 from karroffel/nativescript-1.1-global-type-tags | Thomas Herzog | |
[NativeScript] added global type tag system | |||
2018-04-05 | [NativeScript] added global type tag system | karroffel | |
2018-04-04 | [GDNative] enable saving GDNativeLibrary as sub resource | karroffel | |
2018-04-04 | [GDNative] easier GDNativeLib handling | karroffel | |
2018-03-31 | [GDNative] fixed issue with library unloading order | karroffel | |
2018-03-31 | [GDNative] added GDCALLINGCONV to instance binding functions | karroffel | |
2018-03-27 | Unify http- and percent- encode/decode | Pedro J. Estébanez | |
There was a percent-prefixed version, which was exposed, and a http-prefixed version which was not (only to GDNative). This commit keeps the percent-prefixed versions, but with the http-prefixed implementations. | |||
2018-03-02 | NativeScript: Fix initialization in wrong scope | Rémi Verschelde | |
Regression from d702d7b335c0c9305e75131770c0ea739b70d813 which broke javascript build. | |||
2018-02-28 | Fix various valgrind reported uninitialized variable uses | Hein-Pieter van Braam | |
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-21 | Fix typos with codespell | luz.paz | |
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-02-11 | gdnative_api.json: Change argument name to r_dest | tilpner | |
This reflects its usage as an output argument, consistent with the other godot_variant_new functions | |||
2018-02-10 | Merge pull request #16539 from eska014/gdnative-macwarn | Thomas Herzog | |
Fix GDNATIVE_API_INIT() warning about sign mismatch | |||
2018-02-10 | Fix GDNATIVE_API_INIT() warning about sign mismatch | Leon Krause | |
2018-02-09 | add initial NativeScript 1.1 extension | karroffel | |
This commit adds new functionality to NativeScript, namely: - ability to set and get documentation for classes, methods, signals and properties - ability to set names and type information to method arguments - ability to set and get type tags for nativescripts - ability to register instance binding data management functions - ability to use instance binding data | |||
2018-02-09 | generate proper API structs for GDNative extension extensions | karroffel | |
The GDNative C API gets passed to libraries in a struct of function pointers. To provide stable binary compatibility, each extension not part of the core API is separated into its own sub-struct. These structs aren't meant to be changed in order to keep binary compatibility. In case of an API extension, the structs include a `next` pointer which can point to a new struct with additional function pointers. Godot's build system generates the API structs automatically at build time, but so far there has no support for the mentioned `next` pointers. This commit changes the API struct generation in such a way that code that used previous headers will compile without problem with the new headers. The new extension-extensions (weird name, but that's what it is) get generated recursively and include the version in the struct-name. | |||
2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-18 | [GDNative] fix NativeScript false negative error | karroffel | |