Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-11 | gdnative_api.json: Change argument name to r_dest | tilpner | |
This reflects its usage as an output argument, consistent with the other godot_variant_new functions | |||
2018-02-10 | Merge pull request #16539 from eska014/gdnative-macwarn | Thomas Herzog | |
Fix GDNATIVE_API_INIT() warning about sign mismatch | |||
2018-02-10 | Fix GDNATIVE_API_INIT() warning about sign mismatch | Leon Krause | |
2018-02-09 | add initial NativeScript 1.1 extension | karroffel | |
This commit adds new functionality to NativeScript, namely: - ability to set and get documentation for classes, methods, signals and properties - ability to set names and type information to method arguments - ability to set and get type tags for nativescripts - ability to register instance binding data management functions - ability to use instance binding data | |||
2018-02-09 | generate proper API structs for GDNative extension extensions | karroffel | |
The GDNative C API gets passed to libraries in a struct of function pointers. To provide stable binary compatibility, each extension not part of the core API is separated into its own sub-struct. These structs aren't meant to be changed in order to keep binary compatibility. In case of an API extension, the structs include a `next` pointer which can point to a new struct with additional function pointers. Godot's build system generates the API structs automatically at build time, but so far there has no support for the mentioned `next` pointers. This commit changes the API struct generation in such a way that code that used previous headers will compile without problem with the new headers. The new extension-extensions (weird name, but that's what it is) get generated recursively and include the version in the struct-name. | |||
2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-18 | [GDNative] fix NativeScript false negative error | karroffel | |
2018-01-18 | [GDNative] fix #15723 | karroffel | |
2018-01-18 | Added GDNative copy constructor for PoolVectors Read and Write | Marc Gilleron | |
2018-01-17 | Merge pull request #15761 from touilleMan/pluginscript-improve-inheritance | Rémi Verschelde | |
[GDnative] Improve inheritance system in gdnative pluginscript | |||
2018-01-16 | Improve inheritance system in gdnative pluginscript | Emmanuel Leblond | |
2018-01-14 | [GDNative] fix two crashes with NativeScript | karroffel | |
2018-01-14 | [GDNative] fix editor crash with NativeScript | karroffel | |
2018-01-13 | [GDNative] cache API hashes | karroffel | |
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-12 | Fix GDNative procedures returning godot_char_string | Ruslan Mustakov | |
2018-01-11 | Merge pull request #15580 from karroffel/gdnative-api-fixes | Rémi Verschelde | |
[GDNative] updates to string API and const fixes | |||
2018-01-11 | [GDNative] updates to string API and const fixes | karroffel | |
2018-01-09 | Fix warning when editor resource preview try to read pluginscript resource | Emmanuel Leblond | |
2018-01-09 | Fix crash in pluginscript complete_code | Emmanuel Leblond | |
2018-01-07 | doc: Sync classref with current source | Rémi Verschelde | |
2018-01-06 | [GDNative] fix reloading of non-reloadable libraries | karroffel | |
2018-01-06 | Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 | Juan Linietsky | |
2018-01-06 | [GDNative] added reload property | karroffel | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Disable lto for gdnative wrapper | Emmanuel Leblond | |
2018-01-01 | Merge pull request #15246 from vnen/uwp-gdnative | George Marques | |
Make GDNative DLLs work on UWP | |||
2018-01-01 | Make GDNative DLLs work on UWP | George Marques | |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-18 | Add plugin to edit GDNativeLibrary | geequlim | |
Rename GDNativeLibraryEditor to GDNativeLibrarySingletonEditor | |||
2017-12-16 | Remove get_stack_bottom | Ruslan Mustakov | |
It's not used in godot-nim any longer and there were no other uses for it. | |||
2017-12-15 | Add missing godot_get_stack_bottom and godot_get_global_constants in ↵ | Emmanuel Leblond | |
gdnative_api.json | |||
2017-12-09 | Fix missing parenthesis | Rémi Verschelde | |
2017-12-09 | GDNative: Fix warning when gdnative/singletons is missing | Rémi Verschelde | |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
2017-12-07 | Style: Apply clang-format again on all files | Rémi Verschelde | |
Fixes issues introduced by newer clang-format versions or commits pushed directly without using the clang-format pre-commit hook. | |||
2017-12-05 | Improve slang, especially in user-visible parts | Unknown | |
2017-12-05 | Merge pull request #13992 from ISylvox/substract-to-subtract | Rémi Verschelde | |
Fix Typo: Substract to Subtract | |||
2017-12-05 | Fixed typo: substract to subtract | Indah Sylvia | |
2017-12-05 | GDNative: Save singletons only if there's a change | George Marques | |
Ensures that the Project Settings are saved only if the list of singletons actually changed. | |||
2017-11-30 | Changed the dynamic library open function to allow setting the path of the ↵ | Juan Linietsky | |
library to open extra libraries. | |||
2017-11-28 | disable caching for targets using helper functions | Rhody Lugo | |
2017-11-28 | Set real world position, not virtual world position! | Bastiaan Olij | |
2017-11-28 | use the same cache for all branches for appveyor | Rhody Lugo | |
2017-11-25 | [GDNative] disable -fPIC flag with msvc compiler | Emmanuel Leblond | |
2017-11-24 | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-24 | doc: Sync classref with current source | Rémi Verschelde | |