Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-10 | doc: Sync classref with current source | Rémi Verschelde | |
2018-04-07 | Merge pull request #17583 from RandomShaper/enhance-uri-utils | Juan Linietsky | |
Enhance uri utils | |||
2018-04-07 | Correct profiling_frame naming in pluginscript | Emmanuel Leblond | |
2018-04-06 | Fix Pluginscript add_global_constant mandatory value check | Emmanuel Leblond | |
2018-04-06 | [NativeScript] replace error macros by simple returns | karroffel | |
2018-04-05 | Merge pull request #17980 from karroffel/nativescript-1.1-global-type-tags | Thomas Herzog | |
[NativeScript] added global type tag system | |||
2018-04-05 | [NativeScript] added global type tag system | karroffel | |
2018-04-04 | [GDNative] enable saving GDNativeLibrary as sub resource | karroffel | |
2018-04-04 | [GDNative] easier GDNativeLib handling | karroffel | |
2018-03-31 | [GDNative] fixed issue with library unloading order | karroffel | |
2018-03-31 | [GDNative] added GDCALLINGCONV to instance binding functions | karroffel | |
2018-03-27 | Unify http- and percent- encode/decode | Pedro J. Estébanez | |
There was a percent-prefixed version, which was exposed, and a http-prefixed version which was not (only to GDNative). This commit keeps the percent-prefixed versions, but with the http-prefixed implementations. | |||
2018-03-02 | NativeScript: Fix initialization in wrong scope | Rémi Verschelde | |
Regression from d702d7b335c0c9305e75131770c0ea739b70d813 which broke javascript build. | |||
2018-02-28 | Fix various valgrind reported uninitialized variable uses | Hein-Pieter van Braam | |
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-21 | Fix typos with codespell | luz.paz | |
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-02-11 | gdnative_api.json: Change argument name to r_dest | tilpner | |
This reflects its usage as an output argument, consistent with the other godot_variant_new functions | |||
2018-02-10 | Merge pull request #16539 from eska014/gdnative-macwarn | Thomas Herzog | |
Fix GDNATIVE_API_INIT() warning about sign mismatch | |||
2018-02-10 | Fix GDNATIVE_API_INIT() warning about sign mismatch | Leon Krause | |
2018-02-09 | add initial NativeScript 1.1 extension | karroffel | |
This commit adds new functionality to NativeScript, namely: - ability to set and get documentation for classes, methods, signals and properties - ability to set names and type information to method arguments - ability to set and get type tags for nativescripts - ability to register instance binding data management functions - ability to use instance binding data | |||
2018-02-09 | generate proper API structs for GDNative extension extensions | karroffel | |
The GDNative C API gets passed to libraries in a struct of function pointers. To provide stable binary compatibility, each extension not part of the core API is separated into its own sub-struct. These structs aren't meant to be changed in order to keep binary compatibility. In case of an API extension, the structs include a `next` pointer which can point to a new struct with additional function pointers. Godot's build system generates the API structs automatically at build time, but so far there has no support for the mentioned `next` pointers. This commit changes the API struct generation in such a way that code that used previous headers will compile without problem with the new headers. The new extension-extensions (weird name, but that's what it is) get generated recursively and include the version in the struct-name. | |||
2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-18 | [GDNative] fix NativeScript false negative error | karroffel | |
2018-01-18 | [GDNative] fix #15723 | karroffel | |
2018-01-18 | Added GDNative copy constructor for PoolVectors Read and Write | Marc Gilleron | |
2018-01-17 | Merge pull request #15761 from touilleMan/pluginscript-improve-inheritance | Rémi Verschelde | |
[GDnative] Improve inheritance system in gdnative pluginscript | |||
2018-01-16 | Improve inheritance system in gdnative pluginscript | Emmanuel Leblond | |
2018-01-14 | [GDNative] fix two crashes with NativeScript | karroffel | |
2018-01-14 | [GDNative] fix editor crash with NativeScript | karroffel | |
2018-01-13 | [GDNative] cache API hashes | karroffel | |
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-12 | Fix GDNative procedures returning godot_char_string | Ruslan Mustakov | |
2018-01-11 | Merge pull request #15580 from karroffel/gdnative-api-fixes | Rémi Verschelde | |
[GDNative] updates to string API and const fixes | |||
2018-01-11 | [GDNative] updates to string API and const fixes | karroffel | |
2018-01-09 | Fix warning when editor resource preview try to read pluginscript resource | Emmanuel Leblond | |
2018-01-09 | Fix crash in pluginscript complete_code | Emmanuel Leblond | |
2018-01-07 | doc: Sync classref with current source | Rémi Verschelde | |
2018-01-06 | [GDNative] fix reloading of non-reloadable libraries | karroffel | |
2018-01-06 | Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 | Juan Linietsky | |
2018-01-06 | [GDNative] added reload property | karroffel | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Disable lto for gdnative wrapper | Emmanuel Leblond | |
2018-01-01 | Merge pull request #15246 from vnen/uwp-gdnative | George Marques | |
Make GDNative DLLs work on UWP | |||
2018-01-01 | Make GDNative DLLs work on UWP | George Marques | |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-18 | Add plugin to edit GDNativeLibrary | geequlim | |
Rename GDNativeLibraryEditor to GDNativeLibrarySingletonEditor | |||
2017-12-16 | Remove get_stack_bottom | Ruslan Mustakov | |
It's not used in godot-nim any longer and there were no other uses for it. |