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AgeCommit message (Expand)Author
2017-10-21Cleanup unnecessary debug printsRémi Verschelde
2017-10-21classref: Sync with current sourceRémi Verschelde
2017-10-20[GDnative] remove useless (and illegal !) STL includeEmmanuel Leblond
2017-10-20Fix compilation on Visual Studio 2013 (#10219).scorched
2017-10-17Merge pull request #11953 from touilleMan/pluginscriptThomas Herzog
2017-10-17[GDnative] add pluginscript \o/Emmanuel Leblond
2017-10-16[Nativescript] fix crash when loading a library with missing godot_nativescri...Emmanuel Leblond
2017-10-15Couple of small changes so our ARVRInterfaceGDNative gets constructed and reg...BastiaanOlij
2017-10-15remove error message for optional NativeScript symbolsKarroffel
2017-10-14update ARVRInterfaceGDNative to use API structKarroffel
2017-10-14[GDNative] removed native_raw_callKarroffel
2017-10-14Redoing the ARVR GDNative interface as module and tighter implementationBastiaanOlij
2017-10-13removed GDNativeClass doc from GDNative moduleKarroffel
2017-10-13Move GDNative docs into gdnative folderBastiaanOlij
2017-10-09Merge pull request #11950 from sheepandshepherd/gdnative_property_indexThomas Herzog
2017-10-09[GDnative] fix crash at cleanup time when singleton_gdnatives is not emptyEmmanuel Leblond
2017-10-08Include property index in GDNative class APIsheepandshepherd
2017-10-08[GDnatvie] improve wrapper code generationEmmanuel Leblond
2017-10-08[GDnative] Add string_name apiEmmanuel Leblond
2017-10-07Store GDNative API in array instead of dictionarysheepandshepherd
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky
2017-10-04Merge pull request #11806 from touilleMan/gdnative-version-fieldThomas Herzog
2017-10-04[GDnative] add future-proof next field to godot_gdnative_api_struct (a la Vul...Emmanuel Leblond
2017-10-03[GDNative] added API struct wrapper generatorKarroffel
2017-10-03[GDnative] add api version field to godot_gdnative_api_structEmmanuel Leblond
2017-10-03[GDnative] replace gdnative_api_struct.h by a json-based autogenerated systemEmmanuel Leblond
2017-10-02[GDnative] Add active_library_path to init options structEmmanuel Leblond
2017-10-02[GDnative] Add binding to GDNativeLibrary::get_active_library_pathEmmanuel Leblond
2017-09-26Enhance iOS exportRuslan Mustakov
2017-09-21Fixed a bunch of typos, including an error code.Ross Hadden
2017-09-19Allow booleanization of all typesHein-Pieter van Braam
2017-09-19Change structure order for godot nim compatibilityKonstantin Zaitsev
2017-09-19Fix MSVC compilation errorsKonstantin Zaitsev
2017-09-17Merge pull request #11296 from touilleMan/gdnative-api-structThomas Herzog
2017-09-17[GDnative] Use X macro to define godot_gdnative_api_struct and it instantiationEmmanuel Leblond
2017-09-17[GDnative] create godot_gdnative_api_struct and pass it to godot_gdnative_ini...Emmanuel Leblond
2017-09-16Apply clang-format again to recent changesRémi Verschelde
2017-09-15Fix compile error on gd_native_library_editor.cpp with tools=noMarcelo Fernandez
2017-09-14Merge pull request #11237 from endragor/gdnative-variant-refThomas Herzog
2017-09-14Added a menu to enable/disabled GDNative singletons in project settingsJuan Linietsky
2017-09-14Construct Variants from Reference properly in GDNativeRuslan Mustakov
2017-09-12Merge pull request #11028 from mrawlingst/color-RGBA32Rémi Verschelde
2017-09-10Fixed attempt to delete NULL pointer errorbncastle
2017-09-07Change Color.to_32() to to_rgba32() and format as RGBAmrawlingst
2017-09-05Provide NativeScript properties in definition orderRuslan Mustakov
2017-09-03[GDNative] added singleton GDNativeLibrariesKarroffel
2017-09-03merged gdnative and nativescript moduleKarroffel
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
2017-08-31Correct GDnative's godot_string_find_last method nameEmmanuel Leblond
2017-08-31Merge pull request #10422 from endragor/gdnative-androidRémi Verschelde