Age | Commit message (Collapse) | Author |
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Fix Typo: Substract to Subtract
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Ensures that the Project Settings are saved only if the list of
singletons actually changed.
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library to open extra libraries.
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Proper GDNative export on Android
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Allow for getting/setting "dotted" properties of objects
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Performance is around the same as using pure set() through GDScript.
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Add bsearch and bsearch_custom to Array
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- EditorExportPlugin's _export_begin accepts all the arguments related
to the current export (is_debug, path, flags).
- EditorExportPlugin API is extended with methods allowing to configure
iOS export: add_ios_framework, add_ios_plist_content,
add_ios_linker_flags, add_ios_bundle_file.
- iOS export template now contains Godot as a static library so that
it can be linked with third-party Frameworks and GDNative static
libraries.
- Adds method to DirAccess for recursive copying of a directory.
- Fixes iOS export to work with Xcode 9 (released recently).
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[GDNative] add a way to register call types
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Fixes #12973.
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It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
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[GDNative] export plugin
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Singleton management changes
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[GDNative] use feature tags, added load once option
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* fix auto-generated GDN API header for C compilers
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[GDNative] added Read and Write accessors to pool arrays
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Adding rumble support to ARVR controllers
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