summaryrefslogtreecommitdiff
path: root/modules/gdnative
AgeCommit message (Collapse)Author
2017-07-15Expose Dictionary::next to GDNativesheepandshepherd
2017-07-03Fixed syntax inconsistency in Vector3.snap and Vector3.snappedTwistedTwigleg
2017-06-27Merge pull request #9360 from GodotExplorer/pr-external-editor-language-checkRémi Verschelde
Better user experience with external text editors.
2017-06-27Better user expirence with external text editors.geequlim
Implements open_in_external_editor for subclasses of ScriptLanguage. Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor.
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
-Fixded BackBuffercopy object
2017-06-18[GDNative] added GDN_EXPORT macro for librariesKarroffel
Up until now there only was GDAPI which was used for the procedures Godot exposes.
2017-06-16[GDNative] corrected typo for Mac library ext.Karroffel
Seems like the extension is .dylib and not .dynlib. This should make it easier to select files from the editor.
2017-06-09renamed all Rect3.pos to Rect3.positionalexholly
2017-06-08[GDnative] API consistency + missing propertiesEmmanuel Leblond
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-05-31Fix GDNative PoolVector typossheepandshepherd
2017-05-31Wrap copy constructor for some GDNative typessheepandshepherd
2017-05-23[GDNative] fixed some functions that returned referencesKarroffel
Those errors were introduced with #8821 (6fd217d). These functions need to return reference types, otherwise setting values on those containers does not work.
2017-05-19Finish implementation of GDnative builtins bindingsEmmanuel Leblond
2017-05-17Fix two typos from previous commitRémi Verschelde
Also cleanup comments on variant types.
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-13[GDNative] fixed a reload bugKarroffel
When there was no terminate function defined in the library the exported variables would not update. This fixes that.
2017-05-11[GDNative] added varcall and printKarroffel
2017-05-10Add error printing functions to GDNativesheepandshepherd
2017-05-08Put brave old bb10 platform to a well-deserved restRémi Verschelde
Add some 🔥 to appease @reduz. Fixes #8692.
2017-04-20[GDNative] fixed msvc buildKarroffel
2017-04-19[GDNative] explicit calling conventionKarroffel
2017-04-17Merge pull request #8440 from karroffel/gdnative-new-methodThomas Herzog
[GDNative] added "new" method and fixed headers
2017-04-17Merge pull request #8439 from touilleMan/correct_gdnative_signaturesThomas Herzog
Correct gdnative signatures
2017-04-17[GDNative] added "new" method and fixed headersKarroffel
2017-04-17gdnative: Implement missing function for godot_basis.Emmanuel Leblond
2017-04-17gdnative: modify vector2&vector3 functions signature to use value passing ↵Emmanuel Leblond
instead of ptr.
2017-04-17Add godot_string_unicode_str to GDnativeEmmanuel Leblond
2017-04-15Correct indentation in gdnative vector2/3Emmanuel Leblond
2017-04-15Implement missing functions in gdnative vector2 and vector3 bindingsEmmanuel Leblond
2017-04-11[GDNative] made string functions more C-friendlyKarroffel
2017-04-11[GDNative] C API and generator fixesKarroffel
2017-04-11[GDNative] re-enabled some init optionsKarroffel
2017-04-10Merge pull request #8350 from karroffel/gdnative-api-reference-fieldThomas Herzog
[GDNative] added is_reference filed to api.json
2017-04-10[GDNative] added is_reference filed to api.jsonKarroffel
2017-04-10[GDNative] function to get class constructorKarroffel
2017-04-10[GDNative] Didn't iterate over all scriptsKarroffel
2017-04-09renamed dlscript module to gdnativeKarroffel