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path: root/modules/gdnative
AgeCommit message (Expand)Author
2017-09-14Merge pull request #11237 from endragor/gdnative-variant-refThomas Herzog
2017-09-14Added a menu to enable/disabled GDNative singletons in project settingsJuan Linietsky
2017-09-14Construct Variants from Reference properly in GDNativeRuslan Mustakov
2017-09-12Merge pull request #11028 from mrawlingst/color-RGBA32Rémi Verschelde
2017-09-10Fixed attempt to delete NULL pointer errorbncastle
2017-09-07Change Color.to_32() to to_rgba32() and format as RGBAmrawlingst
2017-09-05Provide NativeScript properties in definition orderRuslan Mustakov
2017-09-03[GDNative] added singleton GDNativeLibrariesKarroffel
2017-09-03merged gdnative and nativescript moduleKarroffel
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
2017-08-31Correct GDnative's godot_string_find_last method nameEmmanuel Leblond
2017-08-31Merge pull request #10422 from endragor/gdnative-androidRémi Verschelde
2017-08-30Make GDNative work on AndroidRuslan Mustakov
2017-08-30Remove 10778 related methods from GDNativeHein-Pieter van Braam
2017-08-30Fix GDNative API generator after changes to MethodBindRuslan Mustakov
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-24-Code completion for enumerationsJuan Linietsky
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
2017-08-19[GDnative] Correct godot_string_chars_to_utf8_with_len function nameEmmanuel Leblond
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-15Comment include order to avoid errorsPedro J. Estébanez
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-08Implemented String C API.ducdetronquito
2017-08-06[GDNative] fixed double variant callKarroffel
2017-08-05renamed node path, closes #5691Juan Linietsky
2017-08-04Dont call nativescript callbacks if lib is not initializedRuslan Mustakov
2017-08-04[GDNative] fixed a bug with ambiguous include pathsKarroffel
2017-08-02[GDNative/NativeScript] fix -rdynamic and removed _init callKarroffel
2017-08-02[GDNative] better header include pathsKarroffel
2017-07-28Pass GDNativeLibrary pointer to library initRuslan Mustakov
2017-07-27added an optional parameter to OS symbol lookupKarroffel
2017-07-26Merge pull request #9720 from endragor/stack-bottomThomas Herzog
2017-07-25Add a way to retrieve stack bottom of the main threadRuslan Mustakov
2017-07-24[GDNative] basic OS detectionKarroffel
2017-07-24[GDNative] new GDNative APIKarroffel
2017-07-22gdnative bug fix in get (return null check)Ramesh Ravone
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-19Merge pull request #9699 from RameshRavone/masterThomas Herzog
2017-07-19[GDNative] dynamic propertiesRamesh Ravone
2017-07-19Add object type hint for docsPoommetee Ketson
2017-07-18_get return type fixRamesh Ravone
2017-07-15Expose Dictionary::next to GDNativesheepandshepherd
2017-07-03Fixed syntax inconsistency in Vector3.snap and Vector3.snappedTwistedTwigleg
2017-06-27Merge pull request #9360 from GodotExplorer/pr-external-editor-language-checkRémi Verschelde
2017-06-27Better user expirence with external text editors.geequlim
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky