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Godot with FMOD integration
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Author
2017-11-14
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-13
fix auto-generated GDN API header for C compilers (#12891)
Evrey
2017-11-13
Removed add/remove interface bindings and added get_interfaces
BastiaanOlij
2017-11-10
[GDNative] renamed nativearvr to arvr in api.json
Karroffel
2017-11-10
[GDNative] rename nativearvr extension to arvr
Karroffel
2017-11-10
[GDNative] better API struct versioning
Karroffel
2017-11-09
[GDNative] refactored API struct into core and extensions
Karroffel
2017-11-07
[GDNative] even more API fixes
Karroffel
2017-11-04
Merge pull request #12612 from karroffel/gdnative-poolarray-accessors
Thomas Herzog
2017-11-04
Merge pull request #12557 from BastiaanOlij/arvr_add_rumble_support
Bastiaan Olij
2017-11-03
[GDNative] added Read and Write accessors to pool arrays
Karroffel
2017-11-03
[GDNative] small API bug fixes
Karroffel
2017-11-03
[GDNative] removed anchors
Karroffel
2017-11-03
[GDNative] use feature tags, added load once option
Karroffel
2017-11-01
Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
Bastiaan Olij
2017-10-25
Removes Script::get_node_type()
Jerome67000
2017-10-24
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
Ignacio Etcheverry
2017-10-21
Cleanup unnecessary debug prints
Rémi Verschelde
2017-10-21
classref: Sync with current source
Rémi Verschelde
2017-10-20
[GDnative] remove useless (and illegal !) STL include
Emmanuel Leblond
2017-10-20
Fix compilation on Visual Studio 2013 (#10219).
scorched
2017-10-17
Merge pull request #11953 from touilleMan/pluginscript
Thomas Herzog
2017-10-17
[GDnative] add pluginscript \o/
Emmanuel Leblond
2017-10-16
[Nativescript] fix crash when loading a library with missing godot_nativescri...
Emmanuel Leblond
2017-10-15
Couple of small changes so our ARVRInterfaceGDNative gets constructed and reg...
BastiaanOlij
2017-10-15
remove error message for optional NativeScript symbols
Karroffel
2017-10-14
update ARVRInterfaceGDNative to use API struct
Karroffel
2017-10-14
[GDNative] removed native_raw_call
Karroffel
2017-10-14
Redoing the ARVR GDNative interface as module and tighter implementation
BastiaanOlij
2017-10-13
removed GDNativeClass doc from GDNative module
Karroffel
2017-10-13
Move GDNative docs into gdnative folder
BastiaanOlij
2017-10-09
Merge pull request #11950 from sheepandshepherd/gdnative_property_index
Thomas Herzog
2017-10-09
[GDnative] fix crash at cleanup time when singleton_gdnatives is not empty
Emmanuel Leblond
2017-10-08
Include property index in GDNative class API
sheepandshepherd
2017-10-08
[GDnatvie] improve wrapper code generation
Emmanuel Leblond
2017-10-08
[GDnative] Add string_name api
Emmanuel Leblond
2017-10-07
Store GDNative API in array instead of dictionary
sheepandshepherd
2017-10-05
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-04
Merge pull request #11806 from touilleMan/gdnative-version-field
Thomas Herzog
2017-10-04
[GDnative] add future-proof next field to godot_gdnative_api_struct (a la Vul...
Emmanuel Leblond
2017-10-03
[GDNative] added API struct wrapper generator
Karroffel
2017-10-03
[GDnative] add api version field to godot_gdnative_api_struct
Emmanuel Leblond
2017-10-03
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system
Emmanuel Leblond
2017-10-02
[GDnative] Add active_library_path to init options struct
Emmanuel Leblond
2017-10-02
[GDnative] Add binding to GDNativeLibrary::get_active_library_path
Emmanuel Leblond
2017-09-26
Enhance iOS export
Ruslan Mustakov
2017-09-21
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-09-19
Allow booleanization of all types
Hein-Pieter van Braam
2017-09-19
Change structure order for godot nim compatibility
Konstantin Zaitsev
2017-09-19
Fix MSVC compilation errors
Konstantin Zaitsev
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