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path: root/modules/gdnative/videodecoder/video_stream_gdnative.h
AgeCommit message (Collapse)Author
2020-04-02Replace NULL with nullptrlupoDharkael
2020-04-01Fix out of bound array access caused by unassigned variableRafał Mikrut
2020-02-28Removed interactive loader, added proper thread loading.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-10-24Refactor VideoPlayer and VideoStreamSeleckyErik
VideoStream: - Fix const correctenss VideoPlayer: - Remove unused member variable last_frame - Move _mix_audios function definition to source file - Fix function parameter naming to match p_ convention - Fix const correctness - Add null checking
2019-09-19Fix VideostreamGDNative seekMark Kuo
When seeking video, make sure audio buffers are reset and video time is updated.
2019-06-18Unexpose subclasses of ResourceFormatLoader and -SaverRémi Verschelde
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden to add support for different formats in ResourceLoader and ResourceSaver. Those should be exposed as they can be overridden in plugins. On the other hand, all predefined subclasses of those two base classes are only meant to register support for new file and resource types, but should not and cannot be used directly from script, so they should not be exposed. Also unexposed ResourceImporterOGGVorbis (and thus its base class ResourceImporter) which are editor-only.
2019-02-12Fix copyright year in VideoStreamGDNativeRémi Verschelde
2019-01-10Consistency in resource format saver/loader de-registrationRémi Verschelde
Some used 'is_valid()' checks, others not. Validity is already checked in 'unref()', and 'remove_resource_format_*()' has an ERR_FAIL condition on 'is_null()' already (which shouldn't happen since we're only unregistering things that we previously registered. Also add missing GDCLASS statement in ResourceFormatLoaderVideoStreamGDNative, missed in #20552 which was last amended before #19501 was merged.
2018-12-13Adapt GDNative VideoStream to use ResourceFormatLoaderRémi Verschelde
Same logic as used for Webm and Theora support in #19937 and #21084, fixing issues when exporting projects.
2018-12-13Fix includes and initialization for GDNative VideodecoderRémi Verschelde
Fixes warnings and a crash when running the destructor with an uninitialized pcm pointer.
2018-12-13Added interface for GDNative Videodecoder.Anish
Interface and callback api added for Videodecoder support. Should be able to construct any format videodecoder using only the given interface. GSoC 2018 project.