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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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gdnative
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videodecoder
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video_stream_gdnative.cpp
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Commit message (
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Author
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-06-28
VideoStreamGDNative: close file in cleanup
Mark Kuo
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-27
VideoStreamGDNative: Fix playing video files without audio stream
marcosjouron
2019-10-24
Refactor VideoPlayer and VideoStream
SeleckyErik
2019-09-25
Merge pull request #32199 from starryalley/fix_seek
Rémi Verschelde
2019-09-19
Fix VideostreamGDNative audio buffer handling
Mark Kuo
2019-09-19
Fix VideostreamGDNative seek
Mark Kuo
2019-05-04
Fixes VideostreamGDNative crash on audio_channel=0.
Anish
2019-04-08
Small fixes, mostly dupicated code
qarmin
2019-03-11
Fixes segfault on opening incompatible files.
Anish
2019-03-06
Fixed crash on loading GDNative videos.
Anish
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-02-12
Fix copyright year in VideoStreamGDNative
Rémi Verschelde
2019-01-12
Fixed infinite loop at end of video.
Anish
2018-12-13
Adapt GDNative VideoStream to use ResourceFormatLoader
Rémi Verschelde
2018-12-13
Fix includes and initialization for GDNative Videodecoder
Rémi Verschelde
2018-12-13
Added interface for GDNative Videodecoder.
Anish