| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | |
| This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. | |||
| 2018-08-30 | [NativeScript] implement refcount instance binding funcs | Thomas Herzog | |
| 2018-08-22 | Implemented profiling functions for NativeScript | Marcelo Fernandez | |
| 2018-08-15 | Add NativeScript support for script classes. | willnationsdev | |
| 2018-08-10 | Added system for GDScript warnings | George Marques | |
| - Count and panel per script. - Ability to disable warnings per script using special comments. - Ability to disable warnings globally using Project Settings. - Option to treat enabled warnings as errors. | |||
| 2018-07-20 | Add editor highlight for type-safe lines | George Marques | |
| The line number is hightlighted to indicate that the line contains only type-safe code. | |||
| 2018-07-02 | Add a new notification to detect crashes on native scripts | Marcelo Fernandez | |
| 2018-05-29 | Refactor RPCMode enum and checks | Fabio Alessandrelli | |
| 2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | |
| 2018-05-26 | Refactor RPCMode enum and checks | Fabio Alessandrelli | |
| 2018-04-05 | [NativeScript] added global type tag system | karroffel | |
| 2018-02-09 | add initial NativeScript 1.1 extension | karroffel | |
| This commit adds new functionality to NativeScript, namely: - ability to set and get documentation for classes, methods, signals and properties - ability to set names and type information to method arguments - ability to set and get type tags for nativescripts - ability to register instance binding data management functions - ability to use instance binding data | |||
| 2018-01-06 | [GDNative] fix reloading of non-reloadable libraries | karroffel | |
| 2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
| Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
| 2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
| Happy new year to the wonderful Godot community! | |||
| 2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
| 2017-11-03 | [GDNative] removed anchors | Karroffel | |
| 2017-10-25 | Removes Script::get_node_type() | Jerome67000 | |
| used before GDScript, with squirrel apparently | |||
| 2017-10-24 | Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog | Ignacio Etcheverry | |
| - Make ScriptCreateDialog disable the built-in script checked button if the language does not support it. - ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes. | |||
| 2017-10-17 | [GDnative] add pluginscript \o/ | Emmanuel Leblond | |
| 2017-09-05 | Provide NativeScript properties in definition order | Ruslan Mustakov | |
| 2017-09-03 | merged gdnative and nativescript module | Karroffel | |