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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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nativescript.h
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Commit message (
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Author
2021-05-05
Highlight control flow keywords with a different color
Hugo Locurcio
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-11
Improve resource load cache
reduz
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-02
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-11-29
Documentation generation for GDScript
Thakee Nathees
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-24
Remove multilevel calls
George Marques
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-11
GDNative: merge API structs, bump version of merged structs.
bruvzg
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-21
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-12
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-18
Unexpose subclasses of ResourceFormatLoader and -Saver
Rémi Verschelde
2019-05-03
Allow overriding how scripted objects are converted to strings
Leonard Meagher
2019-03-22
[GDNative] fix NativeScript leak in editor
thomas.herzog
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-11-27
Allow signal connecting even if script is invalid (only when compiled with to...
Juan Linietsky
2018-10-04
Fix some OSX and iOS Clang warnings
Rémi Verschelde
2018-10-04
Fix warnings about non-static data member initializers in nativescript
Rémi Verschelde
2018-09-28
Fix warnings about wrong member initialization order [-Wreorder]
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-30
[NativeScript] implement refcount instance binding funcs
Thomas Herzog
2018-08-22
Implemented profiling functions for NativeScript
Marcelo Fernandez
2018-08-15
Add NativeScript support for script classes.
willnationsdev
2018-08-10
Added system for GDScript warnings
George Marques
2018-07-20
Add editor highlight for type-safe lines
George Marques
2018-07-02
Add a new notification to detect crashes on native scripts
Marcelo Fernandez
2018-05-29
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-29
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-26
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-04-05
[NativeScript] added global type tag system
karroffel
2018-02-09
add initial NativeScript 1.1 extension
karroffel
2018-01-06
[GDNative] fix reloading of non-reloadable libraries
karroffel
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
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