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godot-fmod
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Godot with FMOD integration
RayHammer
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nativescript.cpp
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Author
2021-05-05
Highlight control flow keywords with a different color
Hugo Locurcio
2021-04-22
Fix crash on GDNative API json generator exit.
bruvzg
2021-04-06
Only cleanup meta data if GDNative library is reloadable and we're about to u...
Bastiaan Olij
2021-04-04
Fixes #47607 (forgotten statement in GDNative cleanup)
Jan Haller
2021-03-29
Merge pull request #46844 from geekrelief/gdnative_unregister_script_fix
Rémi Verschelde
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-09
fixes #46839, ensure library_classes is cleared and free funcs are called
geekrelief
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-14
Only unload the library when no NativeScript objects exist if the reloadable ...
Bastiaan Olij
2021-02-11
Improve resource load cache
reduz
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-01-29
Add GDNative JSON generator for the builtin API
George Marques
2021-01-26
Merge pull request #44617 from geekrelief/gdnative_unload
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-23
Removes the gdnative library when no script (gdns) references it any longer. ...
geekrelief
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-24
Remove multilevel calls
George Marques
2020-06-30
Add a separate application focus/in notification out from Window focus notifi...
Juan Linietsky
2020-06-11
GDNative: merge API structs, bump version of merged structs.
bruvzg
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-21
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-12
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-29
Don't try to initialize empty NativeLibrary
Tomasz Chabora
2019-08-26
Make VarArg methods return types show up as Variant in API json
toasteater
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...
Robin Hübner
2019-05-20
Merge pull request #27886 from LeonardMeagher2/obj_to_string
Rémi Verschelde
2019-05-18
NULL global_tag for non exposed classes
RameshRavone
2019-05-15
Fix indexing failure in NativeScriptLanguage::unregister_binding_functions.
Frank Secilia
2019-05-03
Allow overriding how scripted objects are converted to strings
Leonard Meagher
2019-03-22
[GDNative] fix NativeScript leak in editor
thomas.herzog
2019-03-22
[GDNative] remove spam at editor unfocus when using NativeScript
thomas.herzog
2019-03-09
[GDNative] fix crash at shutdown when using singleton libraries and NativeScript
karroffel
2019-02-26
Fix "No loader found for resource: res://" spam when NativeScript script_clas...
Eric Rybicki
2019-02-12
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-27
Allow signal connecting even if script is invalid (only when compiled with to...
Juan Linietsky
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
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