Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-12 | Add WebRTC GDNative interface | Fabio Alessandrelli | |
2019-04-06 | Add option to have viewport render into supplied texture | Bastiaan Olij | |
2019-02-24 | Fixing C compatiblity for GDNative NET module | Fabio Alessandrelli | |
Also add net interfaces to gdnative_api.json | |||
2019-02-21 | added godot_dictionary_get_with_default to GDNative | karroffel | |
Recently, Dictionary::get() was introduced, which acts like a index operator but allows the caller to specify a default value to return instead of issuing an error. This commit adds a new GDNative function that includes the default value. | |||
2019-02-12 | Fix copyright year in VideoStreamGDNative | Rémi Verschelde | |
2019-01-09 | Merge pull request #20552 from KidRigger/gsoc-peer | Rémi Verschelde | |
Added interface for GDNative Videodecoder. | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-16 | Reduce String CoW | Hein-Pieter van Braam | |
By introducing an intermediate proxy class for the array subscript operator for String and CharString we can control better when CowData will actually CoW. This should improve performance of String usage for most cases. | |||
2018-12-13 | Added interface for GDNative Videodecoder. | Anish | |
Interface and callback api added for Videodecoder support. Should be able to construct any format videodecoder using only the given interface. GSoC 2018 project. | |||
2018-10-26 | Update GDNantive API | lupoDharkael | |
Add missing Rect2 methods to GDNative API Add missing Quat methods to GDNative API Add missing NodePath methods to GDNative API Add missing String methods to GDNative API Add missing Array methods to GDNative API Add missing Basis methods to GDNative API Add missing Color methods to GDNative API Update gdnative_api.json | |||
2018-10-03 | Fix GDNative build warning on Android [-Wignored-attributes] | Rémi Verschelde | |
Fixes the following kind of warning spam: ``` modules/gdnative/include/gdnative/color.h:61:6: warning: calling convention 'sysv_abi' ignored for this target [-Wignored-attributes] void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a); ^ modules/gdnative/include/gdnative/gdnative.h:52:15: note: expanded from macro 'GDAPI' ^ modules/gdnative/include/gdnative/gdnative.h:51:38: note: expanded from macro 'GDCALLINGCONV' ^ ``` | |||
2018-09-15 | Clearly deprecate sync too in favor of remotesync. | Fabio Alessandrelli | |
NOTE: This changes the RPC_MODE_* enum values. Games should be re-exported. GDNative rebuilt. | |||
2018-09-15 | Rename slave keyword to puppet | Fabio Alessandrelli | |
The slave keyword will still be available as deprecated in 3.1 but will be dropped from future releases. | |||
2018-09-13 | [GDNative] add Variant::Operator | Thomas Herzog | |
2018-08-30 | [NativeScript] implement refcount instance binding funcs | Thomas Herzog | |
2018-08-30 | [GDNative] add initial core 1.1 extension | Thomas Herzog | |
2018-08-22 | Implemented profiling functions for NativeScript | Marcelo Fernandez | |
2018-08-20 | Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties | Rémi Verschelde | |
Use it to provide a better example for application identifiers on Android, iOS and macOS, where users thought they *had* to use this as a magic token. | |||
2018-06-29 | Merge pull request #19757 from Faless/gdnet_pr | Thomas Herzog | |
Network bindings for GDNative | |||
2018-06-27 | Add [Packet/Stream/Multiplayer]PeerGDNative | Fabio Alessandrelli | |
They provide an interface to implement PacketPeer, StreamPeer, and NetworkedMultiplayerPeer via GDNative. | |||
2018-06-19 | Add access for GDNative modules to some platform dependent internals on Android | Bastiaan Olij | |
2018-05-30 | Merge pull request #19255 from Faless/rpc_sync_mmore | Rémi Verschelde | |
RPCMode refactor, more sync modes (2) | |||
2018-05-29 | New sync keywords in GDScript, NativeScript, Mono | Fabio Alessandrelli | |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | |
2018-05-27 | [WIP] Adding version info to GDNative ARVR interfaces | Bastiaan Olij | |
2018-05-26 | New sync keywords in GDScript, NativeScript, Mono | Fabio Alessandrelli | |
2018-04-12 | Revert "Unify http- and percent- encode/decode" | Pedro J. Estébanez | |
This reverts commit b76ee30917c63211ac9e94a21bebbddf518d169f. | |||
2018-04-07 | Merge pull request #17583 from RandomShaper/enhance-uri-utils | Juan Linietsky | |
Enhance uri utils | |||
2018-04-05 | [NativeScript] added global type tag system | karroffel | |
2018-03-31 | [GDNative] added GDCALLINGCONV to instance binding functions | karroffel | |
2018-03-27 | Unify http- and percent- encode/decode | Pedro J. Estébanez | |
There was a percent-prefixed version, which was exposed, and a http-prefixed version which was not (only to GDNative). This commit keeps the percent-prefixed versions, but with the http-prefixed implementations. | |||
2018-02-21 | Fix typos with codespell | luz.paz | |
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||
2018-02-11 | gdnative_api.json: Change argument name to r_dest | tilpner | |
This reflects its usage as an output argument, consistent with the other godot_variant_new functions | |||
2018-02-09 | add initial NativeScript 1.1 extension | karroffel | |
This commit adds new functionality to NativeScript, namely: - ability to set and get documentation for classes, methods, signals and properties - ability to set names and type information to method arguments - ability to set and get type tags for nativescripts - ability to register instance binding data management functions - ability to use instance binding data | |||
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-18 | Added GDNative copy constructor for PoolVectors Read and Write | Marc Gilleron | |
2018-01-11 | [GDNative] updates to string API and const fixes | karroffel | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-16 | Remove get_stack_bottom | Ruslan Mustakov | |
It's not used in godot-nim any longer and there were no other uses for it. | |||
2017-12-05 | Improve slang, especially in user-visible parts | Unknown | |
2017-12-05 | Fixed typo: substract to subtract | Indah Sylvia | |
2017-11-21 | Merge pull request #12284 from bojidar-bg/allow-subproperty-set | Rémi Verschelde | |
Allow for getting/setting "dotted" properties of objects | |||
2017-11-21 | Allow for getting/setting indexed properties of objects using get/set_indexed | Bojidar Marinov | |
Performance is around the same as using pure set() through GDScript. | |||
2017-11-21 | Merge pull request #12590 from poke1024/bsearch | Rémi Verschelde | |
Add bsearch and bsearch_custom to Array | |||
2017-11-21 | Revert this change, we need to export symbols on the library side | Bastiaan Olij | |
2017-11-21 | Add bsearch and bsearch_custom to Array | poke1024 | |
2017-11-20 | [GDNative] add a way to register call types | Karroffel | |
2017-11-20 | [GDNative] removed godot_string_c_str | Karroffel | |
2017-11-20 | [GDNative] loading error and version error procs | Karroffel | |