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Godot with FMOD integration
RayHammer
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Author
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
Added GDNative copy constructor for PoolVectors Read and Write
Marc Gilleron
2018-01-11
[GDNative] updates to string API and const fixes
karroffel
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-16
Remove get_stack_bottom
Ruslan Mustakov
2017-12-05
Improve slang, especially in user-visible parts
Unknown
2017-12-05
Fixed typo: substract to subtract
Indah Sylvia
2017-11-21
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Rémi Verschelde
2017-11-21
Allow for getting/setting indexed properties of objects using get/set_indexed
Bojidar Marinov
2017-11-21
Merge pull request #12590 from poke1024/bsearch
Rémi Verschelde
2017-11-21
Revert this change, we need to export symbols on the library side
Bastiaan Olij
2017-11-21
Add bsearch and bsearch_custom to Array
poke1024
2017-11-20
[GDNative] add a way to register call types
Karroffel
2017-11-20
[GDNative] removed godot_string_c_str
Karroffel
2017-11-20
[GDNative] loading error and version error procs
Karroffel
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-14
Merge pull request #12586 from karroffel/gdnative-gdnlibrary-changes
Thomas Herzog
2017-11-13
Removed add/remove interface bindings and added get_interfaces
BastiaanOlij
2017-11-10
[GDNative] rename nativearvr extension to arvr
Karroffel
2017-11-10
[GDNative] better API struct versioning
Karroffel
2017-11-07
[GDNative] even more API fixes
Karroffel
2017-11-04
Merge pull request #12612 from karroffel/gdnative-poolarray-accessors
Thomas Herzog
2017-11-04
Merge pull request #12557 from BastiaanOlij/arvr_add_rumble_support
Bastiaan Olij
2017-11-03
[GDNative] added Read and Write accessors to pool arrays
Karroffel
2017-11-03
[GDNative] small API bug fixes
Karroffel
2017-11-03
[GDNative] removed anchors
Karroffel
2017-11-01
Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
Bastiaan Olij
2017-10-24
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
Ignacio Etcheverry
2017-10-20
Fix compilation on Visual Studio 2013 (#10219).
scorched
2017-10-17
[GDnative] add pluginscript \o/
Emmanuel Leblond
2017-10-15
Couple of small changes so our ARVRInterfaceGDNative gets constructed and reg...
BastiaanOlij
2017-10-14
update ARVRInterfaceGDNative to use API struct
Karroffel
2017-10-14
[GDNative] removed native_raw_call
Karroffel
2017-10-14
Redoing the ARVR GDNative interface as module and tighter implementation
BastiaanOlij
2017-10-08
[GDnative] Add string_name api
Emmanuel Leblond
2017-10-03
[GDNative] added API struct wrapper generator
Karroffel
2017-10-03
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system
Emmanuel Leblond
2017-10-02
[GDnative] Add active_library_path to init options struct
Emmanuel Leblond
2017-09-26
Enhance iOS export
Ruslan Mustakov
2017-09-21
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-09-19
Allow booleanization of all types
Hein-Pieter van Braam
2017-09-19
Change structure order for godot nim compatibility
Konstantin Zaitsev
2017-09-17
[GDnative] Use X macro to define godot_gdnative_api_struct and it instantiation
Emmanuel Leblond
2017-09-17
[GDnative] create godot_gdnative_api_struct and pass it to godot_gdnative_ini...
Emmanuel Leblond
2017-09-07
Change Color.to_32() to to_rgba32() and format as RGBA
mrawlingst
2017-09-03
merged gdnative and nativescript module
Karroffel
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