summaryrefslogtreecommitdiff
path: root/modules/gdnative/include/arvr/godot_arvr.h
AgeCommit message (Collapse)Author
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server. Other parts of Godot can interact with this to obtain images from the camera as textures. This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-04-30Forgot a parameter in the ARVR gdnative bindings for notificationsBastiaan Olij
2019-04-27Send notifications to ARVRInterfacesBastiaan Olij
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-05-27[WIP] Adding version info to GDNative ARVR interfacesBastiaan Olij
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2017-11-13Removed add/remove interface bindings and added get_interfacesBastiaanOlij
2017-11-10[GDNative] rename nativearvr extension to arvrKarroffel