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path: root/modules/gdnative/godot/dictionary.cpp
AgeCommit message (Collapse)Author
2017-09-03merged gdnative and nativescript moduleKarroffel
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-15Comment include order to avoid errorsPedro J. Estébanez
So as to not revive #10071, as suggested by @akien-mga.
2017-08-04[GDNative] fixed a bug with ambiguous include pathsKarroffel
fixes #10071. The problem is that the json.h file includes the local variant.h instead of the "absolute" core/variant.h
2017-08-02[GDNative] better header include pathsKarroffel
The old include paths caused some problems on some compilers, for example including "string.h" was ambiguous.
2017-07-24[GDNative] new GDNative APIKarroffel
This adds GDNative as a separate class type. It can be used to interface with native libraries by using "native calls", which can be registered by modules (and in future other GDNative libraries?). It also reworks the currently called "GDNativeScript" into a "NativeScript" that just makes use of the new GDNative instead of it being the component that implements that functionality.