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path: root/modules/gdnative/godot.cpp
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2017-07-24[GDNative] new GDNative APIKarroffel
This adds GDNative as a separate class type. It can be used to interface with native libraries by using "native calls", which can be registered by modules (and in future other GDNative libraries?). It also reworks the currently called "GDNativeScript" into a "NativeScript" that just makes use of the new GDNative instead of it being the component that implements that functionality.
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
-Added system for feature overrides, it's pretty cool :)
2017-05-19Finish implementation of GDnative builtins bindingsEmmanuel Leblond
2017-05-11[GDNative] added varcall and printKarroffel
2017-05-10Add error printing functions to GDNativesheepandshepherd
2017-04-10[GDNative] function to get class constructorKarroffel
2017-04-09renamed dlscript module to gdnativeKarroffel