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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-11-25
Core: Always enable ptrcall, remove PTRCALL_ENABLED define
Rémi Verschelde
2020-06-17
DocData: Skip language-specific ClassDoc without methods/constants
Rémi Verschelde
2020-04-09
Renaming all ARVR nodes to XR
Bastiaan Olij
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2019-06-18
doc: Improve docs for Resource* classes
Rémi Verschelde
2019-06-18
Unexpose subclasses of ResourceFormatLoader and -Saver
Rémi Verschelde
2019-05-16
WebRTC refactor. Data channels, STUN/TURN support.
Fabio Alessandrelli
2019-04-19
doc: Sync classref with current source
Rémi Verschelde
2019-01-10
doc: Sync classref with current source + AUTHORS edit
Rémi Verschelde
2018-07-26
doc: Sync classref with current source
Rémi Verschelde
2018-06-27
Add [Packet/Stream/Multiplayer]PeerGDNative
Fabio Alessandrelli
2018-05-30
SCons: Pass env to modules can_build method
Rémi Verschelde
2017-11-15
doc: Make all module docs self-contained
Rémi Verschelde
2017-10-14
Redoing the ARVR GDNative interface as module and tighter implementation
BastiaanOlij
2017-10-13
removed GDNativeClass doc from GDNative module
Karroffel
2017-10-13
Move GDNative docs into gdnative folder
BastiaanOlij
2017-08-30
Fix GDNative API generator after changes to MethodBind
Ruslan Mustakov
2017-08-24
-Code completion for enumerations
Juan Linietsky
2017-05-19
Finish implementation of GDnative builtins bindings
Emmanuel Leblond
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-09
renamed dlscript module to gdnative
Karroffel