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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-25
Refactored Node3D rotation modes
reduz
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-06-20
Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt
Rémi Verschelde
2021-06-20
Fix sub-optimal uses of is_equal_approx
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-23
Port FBX module from commit 68013d23932688e57b489600f4517dd280edc464
Gordon MacPherson