index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
fbx
/
editor_scene_importer_fbx.cpp
Age
Commit message (
Expand
)
Author
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-25
Remove duplicate comments
Dennis Brakhane
2021-04-15
This stops using FBXPropertyTable as a pointer.
Gordon MacPherson
2021-04-08
Fix crash on importing empty .fbx file
Lyuma
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-bool-literals`
Rémi Verschelde
2021-03-22
Improved 3D Scene Importer
Juan Linietsky
2021-03-20
FBX Import: Normalize rotation quaternions
Alex Hirsch
2021-01-05
Preliminary Blender FBX support [4.0]
Gordon MacPherson
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-29
FBX: Clarify outdated format error
Rémi Verschelde
2020-12-23
Update FBX because of changes in the core api.
K. S. Ernest (iFire) Lee
2020-12-23
Port FBX module from commit 68013d23932688e57b489600f4517dd280edc464
Gordon MacPherson