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Godot with FMOD integration
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Author
2020-02-11
basis_universal: Fix py3 build and document license and provenance
Rémi Verschelde
2020-02-11
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-03
Add support for Lum-alpha textures to ETC fallback
clayjohn
2020-01-02
Fallback to RGBA4444 for textures with alpha set to ETC compression
clayjohn
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-10
Memory leak and crash fixes
Rafał Mikrut
2019-10-28
Fix some crashes and using null pointers
Rafał Mikrut
2019-09-25
Added some obvious errors explanations
qarmin
2019-08-17
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
Rémi Verschelde
2019-08-12
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-07-22
SCons: Enable C++11 on the whole codebase
Rémi Verschelde
2019-07-06
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-06-18
Unexpose subclasses of ResourceFormatLoader and -Saver
Rémi Verschelde
2019-04-30
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-24
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Rémi Verschelde
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-01-09
Don't use -ffast-math or other unsafe math optimizations
Hein-Pieter van Braam
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-15
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-09-29
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-09-28
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-27
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-27
Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-05-30
SCons: Pass env to modules can_build method
Rémi Verschelde
2018-01-12
Properly resize textures so they can be ETC compressed, fixes #15139
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-12
Change -std=gnu++11 to -stc=c++11 and don't pass flag to MSVC
Matthias Hoelzl
2017-11-20
Fix size mismatch in _compress_etc
MillionOstrich
2017-11-15
doc: Make all module docs self-contained
Rémi Verschelde
2017-09-25
Use BoolVariable for module options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-04
Fix ETC2 import for luminance/lumalpha textures, fixes #10421
Juan Linietsky
2017-09-01
Merge pull request #10846 from hpvb/fix-sign-compare
Rémi Verschelde
2017-09-01
etc: Append -std=gnu++11 to CCFLAGS instead of CXXFLAGS
Ignacio Etcheverry
2017-09-01
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-08-30
Disable -ffast-math for etc2comp
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-07-05
Some changes to dual paraboloid envmap generation, fixes somme bleeding
Juan Linietsky
2017-06-30
Disable etc2comp and tinyexr modules on non-tools build
Rémi Verschelde
2017-06-17
etc: Do not overestimate number of CPU threads
Rémi Verschelde
2017-06-16
-Fix freezes caused by etccomp2, closes #9183
Juan Linietsky
2017-05-31
Add ETC1/ETC2 compression support though etc2comp.
Ferenc Arn