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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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image_etc.cpp
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Author
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-29
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-09-27
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-27
Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-06
Added proper import support for 3D and Array textures
Juan Linietsky
2018-01-12
Properly resize textures so they can be ETC compressed, fixes #15139
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-20
Fix size mismatch in _compress_etc
MillionOstrich
2017-09-04
Fix ETC2 import for luminance/lumalpha textures, fixes #10421
Juan Linietsky
2017-09-01
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-07-05
Some changes to dual paraboloid envmap generation, fixes somme bleeding
Juan Linietsky
2017-06-17
etc: Do not overestimate number of CPU threads
Rémi Verschelde
2017-06-16
-Fix freezes caused by etccomp2, closes #9183
Juan Linietsky
2017-05-31
Add ETC1/ETC2 compression support though etc2comp.
Ferenc Arn