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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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enet
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Commit message (
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Author
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-01-14
Mention that NetworkedMultiplayerENet uses UDP only
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-18
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-07-29
Fix crash in ENet changing refuse_new_connections
Fabio Alessandrelli
2020-07-14
Funnel refuse_new_connections to Godot ENet.
Fabio Alessandrelli
2020-07-13
Improve the ENet channels documentation in NetworkedMultiplayerENet
Hugo Locurcio
2020-07-10
Add override keywords.
Marcel Admiraal
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-11
Fix various typos
luz.paz
2020-02-17
Add documentation for new DTLS features.
Fabio Alessandrelli
2020-02-17
NetworkedMultiplayerENet dtls support.
Fabio Alessandrelli
2020-02-02
Improve error explanations related to NetworkedMultiplayerENet
Hugo Locurcio
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-16
Merge pull request #34789 from Faless/enet/disconnect_relay
Rémi Verschelde
2020-01-03
Fix ENet max clients highest value.
Fabio Alessandrelli
2020-01-03
ENet optional server_relay when disconnecting peer
Fabio Alessandrelli
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-27
Add ENet option to disable server relaying.
Fabio Alessandrelli
2019-11-26
Fix memory leak in NetworkedMultiplayerENet.
Fabio Alessandrelli
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-24
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-04
Run doctool after overridden properties changes
Bojidar Marinov
2019-08-12
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-07-03
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-06-30
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-29
Merge pull request #29380 from bojidar-bg/16086-docs-default-value
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
Add default values to the editor help, docs, and generated RST
Bojidar Marinov
2019-06-27
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
Rémi Verschelde
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-15
Fix ENet incorrectly binding to wildcard.
Fabio Alessandrelli
2019-06-11
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-04-30
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-23
Merge pull request #25004 from Faless/enet/proto_optimize
Hein-Pieter van Braam
2019-04-22
Merge pull request #28125 from KoBeWi/code_true_code
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-17
Consistently wrap booleans in [code]
Tomasz Chabora
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