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Godot with FMOD integration
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Author
2019-04-17
Consistently wrap booleans in [code]
Tomasz Chabora
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-02-21
Fix all -Wtype-limits warnings.
marxin
2019-02-20
Add check to validate client IDs in ENet.
Fabio Alessandrelli
2019-02-18
doc: Sync classref with current source
Rémi Verschelde
2019-01-15
Save 4 bytes in ENet multiplayer protocol.
Fabio Alessandrelli
2019-01-07
doc: Fix wrong references found by Sphinx and new makerst.py
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-05
doc: Use HTTPS for docs.godotengine.org and point to latest branch
Rémi Verschelde
2018-10-06
[Docs] Fix some broken links
Kelly Thomas
2018-09-28
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-26
ENet: Remove redundant if condition
Rémi Verschelde
2018-09-25
Set ENet service time to 0.
Fabio Alessandrelli
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-06-12
Add support for tutorial links to makerst.py
robojumper
2018-05-30
SCons: Pass env to modules can_build method
Rémi Verschelde
2018-05-12
Expose channels in NetworkedMultiplayerENet
Fabio Alessandrelli
2018-05-08
Document websocket module, further document enet
Fabio Alessandrelli
2018-05-07
Enet: Add wait time param to close_connection()
mhilbrunner
2018-04-13
Add DNS resolution in NetworkedMultiplayerEnet::create_client()
mhilbrunner
2018-04-12
Implement get_peer_[address|port] in ENet/WSServer
Fabio Alessandrelli
2018-04-10
NetworkedMultiplayerEnet: Add disconnecting/kicking peers
mhilbrunner
2018-03-13
[DOCS] Net.MultiplayerEnet: List returned errors
Max Hilbrunner
2018-03-02
[DOCS] NetworkedMultiplayerENet
Max Hilbrunner
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
SCons: Allow unbundling bullet on Linux (only 2.87+)
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2018-01-12
Update docs
Bojidar Marinov
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-15
Remove "const" from PacketPeer get_packet/get_var
Fabio Alessandrelli
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-24
doc: Fix enum tags thanks to 2bc6db6
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-17
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-15
doc: Make all module docs self-contained
Rémi Verschelde
2017-09-25
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-06-08
Add zstd compression support.
Ferenc Arn
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
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