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Godot with FMOD integration
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Author
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-04
Refactor module initialization
reduz
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Fix usage of "Return" in the docs
kobewi
2022-01-02
Fix various typos
luz paz
2021-12-15
[Net] ENet poll now only service the connection once.
Jordan Schidlowsky
2021-12-15
[Net] ENetMultiplayerPeer now sends fragmented packets unreliably too.
Jordan Schidlowsky
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-10-05
doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs
Rémi Verschelde
2021-10-01
[Net] Rename RPC constants and annotation arguments.
Fabio Alessandrelli
2021-09-28
Merge pull request #52481 from Faless/net/4.x_native_peers
Fabio Alessandrelli
2021-09-27
[ENet] Fix server not correctly relaying peer disconnects.
Fabio Alessandrelli
2021-09-25
Document Android permission requirements for network access where needed
Hugo Locurcio
2021-09-24
[Net/Docs] Update extensions documentation.
Fabio Alessandrelli
2021-09-24
[Net] MultiplayerPeer cleanup, defaults.
Fabio Alessandrelli
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-08
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-02
[Net] Silence ENetMultiplayerPeer close_connection.
Fabio Alessandrelli
2021-08-23
Document ENetConnection compression must match between client and server
Hugo Locurcio
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-06
[Net] Fix ENetMultiplayerPeer status during connection.
Fabio Alessandrelli
2021-07-30
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
Merge pull request #51067 from akien-mga/doc-return-argument-self-closing-tags
Rémi Verschelde
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
[Net] Fix ENet 'connect_to_host' creating only one channel.
Fabio Alessandrelli
2021-07-29
[Net] Refactor ENetMultiplayerPeer to use ENet wrappers.
Fabio Alessandrelli
2021-07-29
[Net] Implement lower level ENet wrappers.
Fabio Alessandrelli
2021-07-29
[Net] Add generate_unique_id to MultiplayerPeer.
Fabio Alessandrelli
2021-07-18
Optimize StringName usage
reduz
2021-07-16
Enable range coder compression by default in NetworkedMultiplayerENet
Hugo Locurcio
2021-07-13
Implement the ability to disable classes
reduz
2021-07-12
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Remove most multiplayer hooks from SceneTree.
Fabio Alessandrelli
2021-06-17
Merge pull request #48331 from Faless/net/4.x_enet_relay_lax
Rémi Verschelde
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-04-30
[Net] ENet non-relaying server now process broadcasts.
Fabio Alessandrelli
2021-04-28
Merge pull request #48235 from Faless/feature/network-local-port-enet-salvaged
Rémi Verschelde
2021-04-28
Implement NetworkedMultiplayerENet.get_local_port
Fabio Alessandrelli
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-27
Add set_peer_timeout to NetworkedMultiplayerENet.
Fabian
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-01-14
Mention that NetworkedMultiplayerENet uses UDP only
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
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