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AgeCommit message (Expand)Author
2016-10-07Better checks for Multiplayer API, prevent packet source spoofing.Fabio Alessandrelli
2016-09-30Fix possible buffer overflow in NetworkedMultiplayerENetFabio Alessandrelli
2016-09-30Use 2 different ENet channels for reliable/unreliable packetsFabio Alessandrelli
2016-09-03Patch thirdy-party libraries to build for WinRTGeorge Marques
2016-08-27add NetworkedMultiplayerENet::set_bind_ipHubert Jarosz
2016-08-22enet: Fix build on android and iphone platformsRĂ©mi Verschelde
2016-08-22-High Level protocol optimization (should be smaller)Juan Linietsky
2016-08-19Changed API to use sequenced packets for UDP (drop old)Juan Linietsky
2016-08-20ENet windows compilation fixes.Juan Linietsky
2016-08-19Many fixes to networking, demo should work nowJuan Linietsky
2016-08-19Brand new networked multiplayerJuan Linietsky
2016-08-14Added high level networked multiplayer to Godot.Juan Linietsky
2016-08-14Missing some bits, and added connection status.Juan Linietsky
2016-08-14-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher ...Juan Linietsky