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Godot with FMOD integration
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Author
2023-01-28
[NET] Refactor TLS configuration.
Fabio Alessandrelli
2022-11-01
Merge pull request #67982 from Faless/mp/4.x_disconnect_close
Fabio Alessandrelli
2022-10-30
Merge pull request #67909 from Calinou/doc-enetpacketpeer
Max Hilbrunner
2022-10-28
[MP] Add MultiplayerPeer disconnect_peer, close.
Fabio Alessandrelli
2022-10-27
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-26
Document the ENetPacketPeer class
Hugo Locurcio
2022-08-26
[Net] Expose get_remote_address get_remote_port.
Fabio Alessandrelli
2022-08-24
Replace Array return types with TypedArray 3
kobewi
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-01-02
Fix usage of "Return" in the docs
kobewi
2022-01-02
Fix various typos
luz paz
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-10-05
doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs
Rémi Verschelde
2021-09-28
Merge pull request #52481 from Faless/net/4.x_native_peers
Fabio Alessandrelli
2021-09-25
Document Android permission requirements for network access where needed
Hugo Locurcio
2021-09-24
[Net/Docs] Update extensions documentation.
Fabio Alessandrelli
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-08
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-08-23
Document ENetConnection compression must match between client and server
Hugo Locurcio
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-29
[Net] Refactor ENetMultiplayerPeer to use ENet wrappers.
Fabio Alessandrelli
2021-07-29
[Net] Implement lower level ENet wrappers.
Fabio Alessandrelli
2021-07-16
Enable range coder compression by default in NetworkedMultiplayerENet
Hugo Locurcio
2021-07-12
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Remove most multiplayer hooks from SceneTree.
Fabio Alessandrelli
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-04-28
Implement NetworkedMultiplayerENet.get_local_port
Fabio Alessandrelli
2021-02-27
Add set_peer_timeout to NetworkedMultiplayerENet.
Fabian
2021-01-14
Mention that NetworkedMultiplayerENet uses UDP only
Hugo Locurcio
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-07-13
Improve the ENet channels documentation in NetworkedMultiplayerENet
Hugo Locurcio
2020-03-11
Fix various typos
luz.paz
2020-02-17
Add documentation for new DTLS features.
Fabio Alessandrelli
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-03
Fix ENet max clients highest value.
Fabio Alessandrelli
2019-11-27
Add ENet option to disable server relaying.
Fabio Alessandrelli
2019-09-24
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-04
Run doctool after overridden properties changes
Bojidar Marinov
2019-06-30
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
Rémi Verschelde
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-04-22
Merge pull request #28125 from KoBeWi/code_true_code
Rémi Verschelde
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