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Godot with FMOD integration
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Commit message (
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Author
2021-09-25
Document Android permission requirements for network access where needed
Hugo Locurcio
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-08
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-08-23
Document ENetConnection compression must match between client and server
Hugo Locurcio
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-29
[Net] Refactor ENetMultiplayerPeer to use ENet wrappers.
Fabio Alessandrelli
2021-07-29
[Net] Implement lower level ENet wrappers.
Fabio Alessandrelli
2021-07-16
Enable range coder compression by default in NetworkedMultiplayerENet
Hugo Locurcio
2021-07-12
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
[Net] Remove most multiplayer hooks from SceneTree.
Fabio Alessandrelli
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-04-28
Implement NetworkedMultiplayerENet.get_local_port
Fabio Alessandrelli
2021-02-27
Add set_peer_timeout to NetworkedMultiplayerENet.
Fabian
2021-01-14
Mention that NetworkedMultiplayerENet uses UDP only
Hugo Locurcio
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-07-13
Improve the ENet channels documentation in NetworkedMultiplayerENet
Hugo Locurcio
2020-03-11
Fix various typos
luz.paz
2020-02-17
Add documentation for new DTLS features.
Fabio Alessandrelli
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-03
Fix ENet max clients highest value.
Fabio Alessandrelli
2019-11-27
Add ENet option to disable server relaying.
Fabio Alessandrelli
2019-09-24
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-04
Run doctool after overridden properties changes
Bojidar Marinov
2019-06-30
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
Rémi Verschelde
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-04-22
Merge pull request #28125 from KoBeWi/code_true_code
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-17
Consistently wrap booleans in [code]
Tomasz Chabora
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-02-18
doc: Sync classref with current source
Rémi Verschelde
2019-01-07
doc: Fix wrong references found by Sphinx and new makerst.py
Rémi Verschelde
2018-11-05
doc: Use HTTPS for docs.godotengine.org and point to latest branch
Rémi Verschelde
2018-10-06
[Docs] Fix some broken links
Kelly Thomas
2018-09-12
Misc. typos
luz.paz
2018-06-12
Add support for tutorial links to makerst.py
robojumper
2018-05-12
Expose channels in NetworkedMultiplayerENet
Fabio Alessandrelli
2018-05-08
Document websocket module, further document enet
Fabio Alessandrelli
2018-03-13
[DOCS] Net.MultiplayerEnet: List returned errors
Max Hilbrunner
2018-03-02
[DOCS] NetworkedMultiplayerENet
Max Hilbrunner
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
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