Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | RĂ©mi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | |||
2021-07-29 | [Net] Refactor ENetMultiplayerPeer to use ENet wrappers. | Fabio Alessandrelli | |
2021-07-16 | Enable range coder compression by default in NetworkedMultiplayerENet | Hugo Locurcio | |
From empirical testing, this seems to provide the best compression compared to other compression algorithms when used in the Multiplayer Bomber demo. Other algorithms may provide better compression ratios for more complex games, but some compression is probably better than no compression. Zstandard was also not very efficient in my testing, so I added a note in the documentation. | |||
2021-07-12 | [Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer. | Fabio Alessandrelli | |