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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ENetMultiplayerPeer.xml
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Author
2022-10-28
[MP] Add MultiplayerPeer disconnect_peer, close.
Fabio Alessandrelli
2022-10-27
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-01-02
Fix usage of "Return" in the docs
kobewi
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-10-05
doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs
Rémi Verschelde
2021-09-24
[Net/Docs] Update extensions documentation.
Fabio Alessandrelli
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-08
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-29
[Net] Refactor ENetMultiplayerPeer to use ENet wrappers.
Fabio Alessandrelli
2021-07-16
Enable range coder compression by default in NetworkedMultiplayerENet
Hugo Locurcio
2021-07-12
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
Fabio Alessandrelli