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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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denoise
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Author
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-18
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-09-10
Remove unused Python imports.
Marcel Admiraal
2020-09-06
Fix header guards in modules:
Marcel Admiraal
2020-07-28
SCons: Refactor running commands through builders
Andrii Doroshenko (Xrayez)
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-29
[macOS] Add support for the Apple Silicon (ARM64) build target.
bruvzg
2020-06-06
denoise: Restrict build to 64-bit desktop platforms
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Style: Fix missing/invalid copyright headers
Rémi Verschelde
2020-05-11
thirdparty: Cleanup after #38386, document provenance and copyright
Rémi Verschelde
2020-05-10
New lightmapper
Juan Linietsky